Night Side Lights Not Displaying

General discussion about Celestia that doesn't fit into other forums.
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APeX3181
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Night Side Lights Not Displaying

Post #1by APeX3181 » 09.02.2008, 05:06

Hi everyone,

I downloaded Celestia for the first time tonight and it's such an awesome program!! I've been messing around with it for the last few hours and have figured out a lot of things that you could do, but for some reason I can't get my night side lights to display.

Now, I have an "earthnight.jpg" file in the lores and medres directories and it still isn't displaying. I have an NVIDIA 8800GTS graphics card running on Windows Vista Home Premium. I've switched through all the resolution settings and toggled the lights on/off (CTRL+L) several times still with no luck.

Can someone help me out with this? I've searched around the forums and couldn't find anything helpful yet.

Derek
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Night Side Lights Not Displaying

Post #2by Derek » 09.02.2008, 08:55

Hi, APeX3181

Look at your render path, Crtl-v anything but the "basic path" should put the lights on.
Derek

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selden
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Post #3by selden » 09.02.2008, 13:41

APeX,

You should consider upgrading your graphics drivers to the most recent version provided by the vendor of your graphics hardware.

Also, make sure that graphics hardware acceleration is enabled.

As Derek pointed out, to view NightLights your graphics hardware needs to support Celestia's Multitexture Render path. That is the next step up from Basic. It also is equivalent to requiring your graphics drivers to support OpenGL v1.2. Assuming you're running a version of Windows, the OpenGL drivers provided by Microsoft which are used when hardware acceleration is disabled are only OpenGL v1.1.

You can find out what version of OpenGL is being used by opening Celestia's Help menu and selecting the OpenGL Info item.
Selden

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APeX3181
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Post #4by APeX3181 » 10.02.2008, 00:45

Well, I've tried everything mentioned and the night side lights still don't display. I guess it must be some issue with the 8800GTS. I checked my OpenGL version: 2.1.2.

I also noticed that when I try to toggle through the render paths (CTRL-V), nothing seems to happen. It should say "Basic", "Multitexture", etc. but doesn't say anything.

I installed Celestia on my laptop (same version of Vista) which uses a different NVidia card, and everything works like its supposed to.

DonAVP
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Post #5by DonAVP » 10.02.2008, 02:29

Well then it is your video card, the drivers or maybe a hardware problem. Oh, it could be a bug called MicroSoft and Vista. Sorry, I couldn't help it. I would not touch Vista with you computer LOL.

Seriously, if the computer is fairly new I would have someone look at it were you bought it. If you are doing any gaming on the computer that should show the same problems.

Don
Don't know anything

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APeX3181
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Post #6by APeX3181 » 10.02.2008, 08:40

I don't think Vista is any better or any worse than XP...it just looks nicer. There are a few annoyances here and there, but I run all of my other programs without a problem, Flight Simulator, Gears of War, Crysis, etc. All look great on Vista with the card I have. And those are fairly demanding games when it comes to system capability.

OK, well I'm not sure what I did, but the lights are working now.

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selden
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Post #7by selden » 10.02.2008, 15:09

Not seeing any render path name means that Celestia's running only in Basic mode. I suspect that something went wrong with the graphics driver installation. Redoing that might explain why it works now.
Selden

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John Van Vliet
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re

Post #8by John Van Vliet » 11.02.2008, 09:49

hi i would add that the driver is most likely your problem ,use selden's advice about the nvidia driver . If there is one from nvidia for your NVIDIA 8800GTS
http://www.nvidia.com/Download/index.aspx?lang=en-us
use it . And do not use the one from from Microsoft

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Post #9by buggs_moran » 17.02.2008, 15:36

I seem to have the same issues around a night texture applied to moons. The planetary night textures work fine. I cannot see my Io night textures.
Homebrew:
WinXP Pro SP2
Asus A7N8X-E Deluxe
AMD Athlon XP 3000/333 2.16 GHz
1 GB Crucial RAM
80 GB WD SATA drive
ATI AIW 9600XT 128M

Derek
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Night Side Lights Not Displaying

Post #10by Derek » 17.02.2008, 17:03

Buggs,

A rather stupid question but have tried changing the viewing position?
Derek

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Post #11by buggs_moran » 17.02.2008, 18:01

Yes, tried changing position, ambiance, renderer, menu items, etc...
Homebrew:

WinXP Pro SP2

Asus A7N8X-E Deluxe

AMD Athlon XP 3000/333 2.16 GHz

1 GB Crucial RAM

80 GB WD SATA drive

ATI AIW 9600XT 128M

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Post #12by chris » 18.02.2008, 01:38

buggs_moran wrote:Yes, tried changing position, ambiance, renderer, menu items, etc...


Could you post the ssc definition you're using for Io? I just tried adding a night texture to the default Io from solarsys.ssc and it worked fine.

--Chris

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John Van Vliet
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re

Post #13by John Van Vliet » 18.02.2008, 05:01

if it is my IoNight it is /exteas/IoNight.ssc

Code: Select all

Modify "Io" "Sol/Jupiter"
{
   NightTexture "IoNight.png" 
         
}


bob reported a problem with this on his vista box and needed to edit the io.ssc to fix this
----
also buggs_moran give editing the /data/solarsys.ssc
by adding the line

Code: Select all

NightTexture "IoNight.png" 

in the section for io

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Post #14by buggs_moran » 18.02.2008, 13:46

John wrote:also buggs_moran give editing the /data/solarsys.ssc
by adding the line

Code: Select all

NightTexture "IoNight.png"


in the section for io



That's it exactly, thanks John.
Homebrew:

WinXP Pro SP2

Asus A7N8X-E Deluxe

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1 GB Crucial RAM

80 GB WD SATA drive

ATI AIW 9600XT 128M

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Post #15by chris » 18.02.2008, 17:08

OK. I tested John's IoNight.png and it works fine on my system with a GeForce 8. Later, I'll try it on my old Powerbook, which has an ATI 9600 in it.

--Chris

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John Van Vliet
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re

Post #16by John Van Vliet » 18.02.2008, 21:56

buggs_moran glad to here it worked

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Re: re

Post #17by buggs_moran » 20.02.2008, 02:03

john Van Vliet wrote:buggs_moran glad to here it worked


Sorry John, I meant that your ssc was what I had for my ssc...

I tried reinstalling Celestia, tried using John's setup, tried setting a night side on Europa, all to no avail... I can see the night side of Jupiter when installed, but not on moons.

:cry:
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WinXP Pro SP2

Asus A7N8X-E Deluxe

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1 GB Crucial RAM

80 GB WD SATA drive

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John Van Vliet
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re

Post #18by John Van Vliet » 20.02.2008, 05:02

lets check some basics
1) earthnight ( default / and or addon's ) -- works --
the map is /celestia/textures/medres/earthnight.jpg
the solarsys.ssc for earth

Code: Select all

"Earth" "Sol"
{
   Texture "earth.*"
   NightTexture "earthnight.*"


2) IoNight -- dose not --
the map is /celestia/textures/medres/IoNight.png
the IoNight.ssc is in /celestia/extras
/celestia/extras/IoNight.ssc

Code: Select all

Modify "Io" "Sol/Jupiter"
{
   NightTexture "IoNight.png" 
         
}

dose editing /celestia/data/solarsys.ssc work

"Io" "Sol/Jupiter"
{
Texture "io.*"
NightTexture "IoNight.png"
Radius 1821.6

CustomOrbit "io"
....
also have you checked the ati forums .Ati is well known for not supporting
OpenGL very well .I do know there is a hacked ati driver for fedora linux that uses opengl but i do not know if there is one for windows.

if adding the map to the solarsys.ssc dose not work then i would have to say that the problem is the ati driver, but this is a deductive guess.[/quote]

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Post #19by BobHegwood » 20.02.2008, 09:45

Just for information here...

John's night textures all work fine on my system, and I believe that
any problems must be related to graphics hardware and updates.

I had to play a bit with combining SSC modifications into a single
file, but this had nothing to do with John's night textures. Again, all
of John's night texture add-ons work as they are supposed to on
my machine. Jupiter, Io and Earth are all fine, so the problem simply
has to be on your machine. Again, just FYI. :wink:
Brain-Dead Geezer Bob is now using...
Windows Vista Home Premium, 64-bit on a
Gateway Pentium Dual-Core CPU E5200, 2.5GHz
7 GB RAM, 500 GB hard disk, Nvidia GeForce 7100
Nvidia nForce 630i, 1680x1050 screen, Latest SVN

buggs_moran
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Post #20by buggs_moran » 20.02.2008, 11:07

Strange that it is just the moons though....

It must be my machine, what a strange glitch. I will attempt it at work today if I get the chance. What a bummer. I updated the ATI drivers to see if that was it with no luck. I will have to lobby for a Nvidia. Perhaps I can earmark a bill. :wink:
Homebrew:

WinXP Pro SP2

Asus A7N8X-E Deluxe

AMD Athlon XP 3000/333 2.16 GHz

1 GB Crucial RAM

80 GB WD SATA drive

ATI AIW 9600XT 128M


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