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How to set orbit of a specific (class of) object ?

Posted: 19.01.2005, 19:54
by Vincent
I made a search on the forum but I didn't find any topic about that...

In a script, I need to set the orbit of a comet on. So, I used the command line :

renderflags {set "orbits"}

But I noticed that it works only if 'comet orbit' is ticked in the View Options Menu.

So here are my 2 questions :
- Is there a way to activate the 'comet orbit' during the script or do I have to add a text line to ask peaple to do it manualy ?

- Is it possible then to activate the orbit of one specific comet only ? (the one which is selected)

Thanks for your help ! And sorry if this has already been answered in the forum...

@+
Vincent