How to set orbit of a specific (class of) object ?
Posted: 19.01.2005, 19:54
I made a search on the forum but I didn't find any topic about that...
In a script, I need to set the orbit of a comet on. So, I used the command line :
renderflags {set "orbits"}
But I noticed that it works only if 'comet orbit' is ticked in the View Options Menu.
So here are my 2 questions :
- Is there a way to activate the 'comet orbit' during the script or do I have to add a text line to ask peaple to do it manualy ?
- Is it possible then to activate the orbit of one specific comet only ? (the one which is selected)
Thanks for your help ! And sorry if this has already been answered in the forum...
@+
Vincent
In a script, I need to set the orbit of a comet on. So, I used the command line :
renderflags {set "orbits"}
But I noticed that it works only if 'comet orbit' is ticked in the View Options Menu.
So here are my 2 questions :
- Is there a way to activate the 'comet orbit' during the script or do I have to add a text line to ask peaple to do it manualy ?
- Is it possible then to activate the orbit of one specific comet only ? (the one which is selected)
Thanks for your help ! And sorry if this has already been answered in the forum...
@+
Vincent