Planet Tours Revised and Translated (to German)
Posted: 15.07.2004, 16:27
Well, actually they are rather polished a little than really revised
I took two of Bob's great planet tours (venus and neptune) and did some enhancements that I liked to have. For both tours I invented ambient light dimming, so overall ambient light is zero for lit surface parts, and nonzero for night-side parts - this gives a more 3D-depth look to the whole-planet-views. For the venus tour I also invented cloud layer fading - as every kind of movement in celestia smoothes in and out, it looked a bit wrong if the cloud layer is switched off just like that :snip:
Unfortunately this needs, as addition, a set of increasingly transparent overlay surfaces as cloud layer to work - but it's nice and smooth. Finally I translated the scripts into german and ensured that the text still fits onto a 600x800 display.
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I'd like to take the chance to plea for
1. a single command ambient light dimming function for cel-scripts.
2. a buildin transparency control function for all kinds of texture layers.
3. a single command transparency fading function for cel-scripts.
in some near future version of celestia.
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Download the scripts (you'll find them way down on my page) and have fun
maxim
===== Later additions ===============
The Uranus Tour is now also available (See post further down).
.
I took two of Bob's great planet tours (venus and neptune) and did some enhancements that I liked to have. For both tours I invented ambient light dimming, so overall ambient light is zero for lit surface parts, and nonzero for night-side parts - this gives a more 3D-depth look to the whole-planet-views. For the venus tour I also invented cloud layer fading - as every kind of movement in celestia smoothes in and out, it looked a bit wrong if the cloud layer is switched off just like that :snip:
Unfortunately this needs, as addition, a set of increasingly transparent overlay surfaces as cloud layer to work - but it's nice and smooth. Finally I translated the scripts into german and ensured that the text still fits onto a 600x800 display.
-----------------------------------------------------------------------
I'd like to take the chance to plea for
1. a single command ambient light dimming function for cel-scripts.
2. a buildin transparency control function for all kinds of texture layers.
3. a single command transparency fading function for cel-scripts.
in some near future version of celestia.
-----------------------------------------------------------------------
Download the scripts (you'll find them way down on my page) and have fun
maxim
===== Later additions ===============
The Uranus Tour is now also available (See post further down).
.