markPoint( )& drawLine() available in Celx?
Posted: 23.04.2004, 13:52
I would appreciate basic drawing methods in Celx programming; Are they already implemented in Lua and available in Celx?
to begin with:
1-sort of markPoint(position,style,layer)
which permit to mark any 'point' in space as we already do with celestia objects
2-sort of drawLine(from,to,style,layer)
which could permit basic schetches superimposed over the Celestia scene, for educational purpose.(and for debugging too)
3-the use of layer item is the idea of an object fully dedicated to these 'abstract' sketches, who could be switched easily on/off over the 'natural' scene.
and later on:
4- sort of drawSphere(...),drawCircle(...), drawEllipse(...).
5- theses primitives could be used to define more elaborated methods like drawPolyLine(...),drawPlane(...),drawArc(...)
But first of all, are points 1- and 2- already available in any way?
Thanks
JPierre
to begin with:
1-sort of markPoint(position,style,layer)
which permit to mark any 'point' in space as we already do with celestia objects
2-sort of drawLine(from,to,style,layer)
which could permit basic schetches superimposed over the Celestia scene, for educational purpose.(and for debugging too)
3-the use of layer item is the idea of an object fully dedicated to these 'abstract' sketches, who could be switched easily on/off over the 'natural' scene.
and later on:
4- sort of drawSphere(...),drawCircle(...), drawEllipse(...).
5- theses primitives could be used to define more elaborated methods like drawPolyLine(...),drawPlane(...),drawArc(...)
But first of all, are points 1- and 2- already available in any way?
Thanks
JPierre