Updated SolarSystemTour_v1.2.celx ready for download
Posted: 10.03.2004, 08:36
Hi folks.
I managed to reproduce the problem that some of you had when running the original script - that nothing happened after all the object textures were loaded. The script was reading an empty field in the pos_table, created by my sloppy programming of the filltable() function. Finding an empty line in a table does not seem to bother Celestia 1.3.1 final - it just moved the pointer on to the next row in the table, but it does seem to upset some of the more recent pre-releases of 1.3.2
I've now re-coded the filltable() function and added object numbering during the tour. I hope this will eliminate the problem under Celestia 1.3.2. Please let me know if the problem remains.
http://myweb.tiscali.co.uk/timmcmahon/SolarSystemTour_v1_2.zip
Thanks for testing this script.
Regards, Tim Mc
I managed to reproduce the problem that some of you had when running the original script - that nothing happened after all the object textures were loaded. The script was reading an empty field in the pos_table, created by my sloppy programming of the filltable() function. Finding an empty line in a table does not seem to bother Celestia 1.3.1 final - it just moved the pointer on to the next row in the table, but it does seem to upset some of the more recent pre-releases of 1.3.2
I've now re-coded the filltable() function and added object numbering during the tour. I hope this will eliminate the problem under Celestia 1.3.2. Please let me know if the problem remains.
http://myweb.tiscali.co.uk/timmcmahon/SolarSystemTour_v1_2.zip
Thanks for testing this script.
Regards, Tim Mc