Disabling Orbit Flags in .cel Scripts
Posted: 04.05.2007, 16:58
Probably a stupid question, but ...
I have a .cel script I've written, and I want to show the planet orbits but not the orbits of spacecraft, comets, and asteroids.
I can manually go into View Options and turn on and off the orbits I want displayed. I can do to clear ALL of the orbits and "set" to turn back on the ones I have selected in View Options, and I can clear labels with the command.
But is there a way, within a .cel script, to turn off individual orbit options like you can manually do in the View Options window?
Thank you!
I have a .cel script I've written, and I want to show the planet orbits but not the orbits of spacecraft, comets, and asteroids.
I can manually go into View Options and turn on and off the orbits I want displayed. I can do
Code: Select all
renderflags {clear "orbits"}
Code: Select all
labels {clear ""}
But is there a way, within a .cel script, to turn off individual orbit options like you can manually do in the View Options window?
Thank you!