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Just for fun, your Celestia desktop

Posted: 28.02.2007, 19:43
by Boux
This is my desktop during a Celestia code-hacking/compiling craziness session (sorry for the highly compressed jpeg).
When you have tasted multi-screen, you will not go back :D

Image

Posted: 28.02.2007, 20:06
by t00fri
Impressive!

[I am afraid DanielJ will call you a 'capitalist' in his next post ;-) ]

I always practice a way simpler "multi-screen" - "multi-OS" setup:

Connected by my intranet, I place my widescreen 2.0
GHz Core2Duo notebook
with Windows XP & CYGWIN
next to my Linux Desktop. When I do multi-OS compiling
of Celestia or my new 'txtools' or the 'nmtools' this is a
VERY handy arrangement ;-) .


The two computers are of course connected by ssh and
rsync. The latter provides a perfect sync of my code at
any times based on the rsync demon...

Bye Fridger

Posted: 28.02.2007, 20:36
by Fightspit
Can I see your whole desktop with your four monitorS :wink: :?:

Posted: 28.02.2007, 20:42
by Boux
t00fri wrote:Impressive!

[I am afraid DanielJ will call you a 'capitalist' in his next post ;-) ]
lol you may well be right!

t00fri wrote:I always practice a way simpler "multi-screen" - "multi-OS" setup:

Connected by my intranet, I place my widescreen 2.0
GHz Core2Duo notebook
with Windows XP & CYGWIN
next to my Linux Desktop. When I do multi-OS compiling
of Celestia or my new 'txtools' or the 'nmtools' this is a
VERY handy arrangement ;-) .


The two computers are of course connected by ssh and
rsync. The latter provides a perfect sync of my code at
any times based on the rsync demon...

Bye Fridger


I am sure you have a very efficient and productive setup.
Yep, this machine is networked too.
Good to rsync between machines BTW.
I should do that too instead of moving files. Thanks for the hint.
I have also got a pure server with no gui as a repository and another KDE box I can take control of through a 1 Gb link with Tightvnc.
Linux makes these things so easy and reliable.
I have several pretty decent spare boxes laying around here. I am thinking of doing some clustering experiments.
I have been reading about parallel computing recently.
It is fascinating. Very different concept as compared to multi-processing.
Anyway, coming back to the topic, multi-display is so comfortable, I could no longer do without.
Flat panels are getting cheaper and cheaper these days.

Posted: 28.02.2007, 20:44
by Boux
Fightspit wrote:Can I see your whole desktop with your four monitorS :wink: :?:


Euuhhh, what do you mean?
The pict shows the four screens, doesn't it?

Posted: 28.02.2007, 20:50
by selden
But you have Celestia on only one of the screens!

It should be on at least three of them, showing the view in front and to the sides :)

Posted: 28.02.2007, 20:59
by Boux
selden wrote:But you have Celestia on only one of the screens!

It should be on at least three of them, showing the view in front and to the sides :)


Not sure I understand.
Celestia is running on screen 2 because I launched it there.
MidnightCommander file manager and one Konsole for compiling are running on screen 1 in the Celestia source directory.
Konqueror and Kwrite for source code editing are running on screen 3.
Firefox is running on screen 4.
You mean you want a 3-screen shot of Celestia?

Posted: 28.02.2007, 21:11
by Fightspit
Boux wrote:
Fightspit wrote:Can I see your whole desktop with your four monitorS :wink: :?:

Euuhhh, what do you mean?
The pict shows the four screens, doesn't it?


Oups, sorry...
My screen is not enought large to see your screenshots :lol:

Posted: 28.02.2007, 21:15
by buggs_moran
I don't need all of that... Just give me one of these and I will be one satisfied user...

http://futurefeeder.com/index.php/archi ... ive-pixel/

Of course, I want it with whatever powerhouse system he has behind it too...

Posted: 28.02.2007, 21:29
by selden
Boux,

In principle, I think one should be able to have Celestia spanning several displays. I think I've seen one report of problems, but the details have faded already :( I think it's most likely to work if the same controller is driving all of the displays, so you may be limited to running Celestia over two displays.

If the display screens are configured to be next to one another horizontally, one can tell Celestia to split the window vertically and then perhaps spread it out so that a separate viewpane is on each screen.

Celestia on 3 Monitors

Posted: 28.02.2007, 23:39
by guest jo
Does anyone know this 3-Monitor unit ?
Looks quite interesting...
http://www.matrox.com/graphics/en/gxm/home.php

used for an RC-flightsimulator:
http://www.rcuniverse.com/forum/m_5385167/tm.htm

Re: Celestia on 3 Monitors

Posted: 01.03.2007, 07:48
by ANDREA
guest jo wrote:Does anyone know this 3-Monitor unit ?
Looks quite interesting...
http://www.matrox.com/graphics/en/gxm/home.php
used for an RC-flightsimulator:
http://www.rcuniverse.com/forum/m_5385167/tm.htm

May be I'm wrong, but I remember something this kind related to nVidia cards too.
I was thinking some time ago to couple my PC to two identical TV projectors, to show Celestia on a very wide screen (3x8 meter!). 8O
Bye

Andrea :D

Posted: 01.03.2007, 08:56
by Boux
selden wrote:Boux,

In principle, I think one should be able to have Celestia spanning several displays. I think I've seen one report of problems, but the details have faded already :( I think it's most likely to work if the same controller is driving all of the displays, so you may be limited to running Celestia over two displays.

If the display screens are configured to be next to one another horizontally, one can tell Celestia to split the window vertically and then perhaps spread it out so that a separate viewpane is on each screen.


Actually, it does not work well as reported here:
http://www.shatters.net/forum/viewtopic.php?t=10770
In Windows, models get corrupted on the additional(s) screen(s)
In Linux, it will expand over 3 displays but will freeze almost instantly.

guest jo
yes, Matrox's DualHead2go/TripleHead2go boxes is a brilliant idea but it is limited in resolution and does not take DVI, which is a no-go for me.
You also need a really powerfull graphics card with plenty of ram.
In a typical 3-head configuration, the card has to be able to handle 3840x1024 in the case of a 3x1280x1024 setup.
That's a huge pixel rate at decent vertical refresh frequencies (75 to 85).
There are other issues reported at widescreengaming.

Coming back to OpenGl multihead, most games will run without a glitch on several displays.
Just try Quake 4 or Fear on 3 screens!
You can see, aim at and shoot "ennemies" before they are aware of your presence. Considered a cheat on most multiplayer servers, though.
Or a flight sim with instrument panel in the middle and side windows on lateral screens.
Celestia won't do that :cry: