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Uh oh . . .
Posted: 23.11.2006, 02:12
by chris
How am I supposed to get this 1.5.0 prerelease done when we've got record early season snowfall in the mountains here in the Pacific Northwest?
http://www.mtbaker.us/snowreport/index.html
http://www.whistlerblackcomb.com/weathe ... /index.htm
--Chris
Posted: 23.11.2006, 02:58
by buggs_moran
nooooooooo, where is THAT Global Warming!!!
Posted: 23.11.2006, 10:24
by ElChristou
AARRRGGHH!!! snow season...
Re: Uh oh . . .
Posted: 23.11.2006, 14:59
by t00fri
Take care of avalanches!
Bye Fridger
Posted: 26.11.2006, 17:22
by chris
Hard at work on Celestia . . .
High dynamic range rendering:
Debugging:
Improved terrain modeling:
Other new features:
http://picasaweb.google.com/claurel/Crystal25Nov2006
--Chris
Posted: 26.11.2006, 17:31
by t00fri
Incredible. My absolute dream snow conditions!!
Bye Fridger
Posted: 26.11.2006, 17:38
by t00fri
Chris,
you forgot
Atmospheres
Titan is waiting
impatiently .
I tuned my parameters a bit, but it would still be great to have the haze implemented in the Mie stuff. I know of course that you agree with this statement
Bye Fridger
Posted: 26.11.2006, 18:53
by ElChristou
chris wrote:Hard at work on Celestia . . .
(Very nice shots!)
Posted: 26.11.2006, 19:56
by chris
t00fri wrote:Chris,
you forgot
AtmospheresI tuned my parameters a bit, but it would still be great to have the haze implemented in the Mie stuff. I know of course that you agree with this statement
Yes . . . still some work to be done there!
--Chris
Posted: 27.11.2006, 00:19
by PlutonianEmpire
Yay! snow! I wub snow! *huggles the snow*
Posted: 27.11.2006, 03:51
by julesstoop
chris wrote:Hard at work on Mount Celestia . . .
This is funny, I'm still chuckling :lol: