
And Celestia can't as yet tell me the apparent magnitudes of planets or moons. Is there a way to figure this out by hand (I'm assuming it has to do with the luminosity of the star and the albedo of the planet?)
Evil Dr Ganymede wrote:How does Celestia figure out the apparent and absolute magnitudes of stars? Sometimes I have to figure out how bright a companion star is as seen from the surface of a planet orbiting the primary - I use Celestia to give me a quick answer, but I'd still like to know how it calculates them.
And Celestia can't as yet tell me the apparent magnitudes of planets or moons. Is there a way to figure this out by hand (I'm assuming it has to do with the luminosity of the star and the albedo of the planet?)
Code: Select all
L_star/L_sol = (d_star/d_sol)^2*10^(0.4*(m_sol - m_star))
with d_sol ~ 1.58e-5 ly, m_sol=-26.73
Evil Dr Ganymede wrote:So magnitude is an entirely relative scale? i.e. it's all referenced to the magnitude of the sun?
Evil Dr Ganymede wrote:Hm, well absolute magnitude may be useful (I'm very rusty on this, in case you haven't noticed).
So if Abs Mag is how bright the object is if it's placed at a distance of 10 pc from the viewer, then how is that calculated? I've scoured websites looking for this and I can't find a decently explained no-nonsense formula that shows the relationship between (Visible) Luminosity and Absolute Magnitude. (assume that I know the luminosity of the star).
Code: Select all
M = m - 5*log10(d/10pc)
Code: Select all
H_body = m_sun-2.5*log10(a_body*d_body^2)
m_sun = apparent magnitude of sun at 1 au = -26.73
a_body = geometric albedo of body (between 0 and 1)
d_body = diameter of (spherical) body
Code: Select all
a_moon = 0.12, d_moon = 3476 km
H_moon ~= 2.5*log10(1329/(0.12*3476^2)) = +0.21
Code: Select all
(d/10pc) = 10^[(m-M)/5]
Code: Select all
L_star/L_sol = (d_star/d_sol)^2*10^(0.4*(m_sol-m_star))
Code: Select all
M_star = m_star - 5*log10(d_star/10pc)
t00fri wrote:First of all, please remember that you did not tell anyone here what you wanted to do with the information you were asking for. So it's hard for me and others to become more specific.
Evil Dr Ganymede wrote:Sometimes I have to figure out how bright a companion star is as seen from the surface of a planet orbiting the primary
...
I've scoured websites looking for this and I can't find a decently explained no-nonsense formula that shows the relationship between (Visible) Luminosity and Absolute Magnitude. (assume that I know the luminosity of the star).
I just figured that people with a PhD in science should be able to combine two simple equations for themselves correctly.
So you solve the latter for m_star and insert it into the equation above. It is so trivial that I feel ashamed to explain it any further, really!
Why should I spend my time working out those straightforward numerical factors for you??
Finally, I made sure that the required information exists also in the Internet in many correct variations. If you like I can give you the search words I used...
But don't worry, you efficiently made me stop writing any further information
Code: Select all
(L_star/L_sol) = ((d_star/d_sol)^2) * 10^(0.4*(m_sol-[M_star + 5*log10(d_star/32.616)])
It frightens me that you're a teacher sometimes.
Code: Select all
Ms = 4.83 - [1/0.4*log((L_star/L_sol)*((d_star/d_sol)^2))] - 5log(d_star/32.616)
t00fri wrote:At least in the part of the world where I live, the general idea is that /teachers/ explain the logical steps of how to arrive at the solution, while the students are gaining practice in working things out explicitly...
Cham wrote:Indeed, my equation could be simplified considerably. Sorry, I didn't took time to write it correctly. Here it is, but I can't confirm your equation was right, as I don't know the magnitude definition.
What is this damn number, 32.616 anywway ? Equations should always be writen in an unit independant way. Is this related to distance in parsecs ? I hate parsecs to death.