Ah, interesting set of questions. I was commenting (rambling may be a better word) about how it would be wonderful if better physics modelling went into Celestia, so that we could put ourselves in alien situations and See What It Might Really Look Like (Something Different-Celestia As A Way Of Rendering Space Art
http://www.shatters.net/forum/viewtopic.php?t=4563, but there was little response (memo to self: write shorter posts..., then people might read them). Appearance of sky does seem one of the items necessary to what Don Edwards brought up.
Say you have a planet with an earthlike atmosphere. What kind of apparent visual magnitude would an object in the sky need in order to (a) cast noticeable shadows or (b) turn the sky vaguely blue (like what you see during a nearly
total eclipse of the sun) or (c) turn the sky really blue (like normal daylight on Earth)
... it depends on so many factors. But...
I know the full moon is bright enough to cast shadows, and I've heard it said that on a really really dark night (say, in the middle of a desert with no lights for miles and miles), a bright Venus can cast shadows - is that true?
It is true. At least, I read that some ancient Greek philosopher wrote that he saw this shadow. Of course, that was well before light pollution.
And is the angular size of the object in the sky important in this regard? If the Sun was about the size of Venus in the sky, but had the same apparent visual magnitude as it does now (-26-ish), would it still turn the sky blue?
Yes, very. The reason Venus's shadow can be seen is because the edges are so sharp. If Venus had been half a degree wide in the sky, I think you wouldn't find its shadows at all. Shadow umbra and penumbra diverge at an angle equal to the extent of the light source.
If the sun was pinpoint, the sky would be just as blue - there's no less light to be scattered in the sky. Shadows would be very stark with ultrasharp edges. There is the other effect that the surface brightness density would be even higher. There was some talk of 'retinal burnout' recently in the discussion about the relative effects of Alpha Cen A and B in a planet's sky there. I've sometimes wondered if any of our historical supernovae ('bright enough to read a book by at night') ever caused people to develop permanent spots before the eyes - high surface brightness density, all that UV radiation...
In summary, some observations:
1. Venus as a point source of magnitude -4.4 casts shadows.
2. A diffuse Venus would not, but how diffuse we don't know?
3. The full moon at half a degree wide and magnitude -18 casts shadows and just about allows colour vision. The sky is noticeably blue.
4. The half moon or less does not cause the sky to be blue, but it remains quite black (Note the half moon is much less than half as bright as a full moon, due to a lunar soil backscatter effect around full moon).
5. During a deep partial solar eclipse, the sky remains bright blue, but the scene appears 'washed out'. Very roughly (no figures to hand), for a partially eclipsed sun to be reduced to the brightness of the full moon, 99.95% of it must be covered.
6. The sun appears about 60 times brighter than our full moon at Jupiter, about twice as bright at Neptune.
We might interpolate expected effects from the above.
And would an M dwarf turn an earthlike planet's sky blue (assuming one was in a habitable orbit)? Or is there not enough blue light to scatter?
I think it would, if bright enough.
There was a discussion on this forum a couple of years ago about the 'colour' of the sun. The conclusion was that really it's white, not yellow - but this is almost tautological. Apart from our eyes perhaps broadly evolving to match the sun's spectrum in sensitivity, our eyes also 'colour-balance'. Don't believe me? On a bright sunny day, close one eye for a couple of minutes, then open it and close the other eye, and alternate. Watch the world change colour - blue - red - blue - red.
We'll only get the right answers if we could shift discussions and Celestia into being more quantitative, but that's not a simple task. A lot of users would become lost as well. However, we could then calculate fluxes of light per wavelength at particular wavelengths following black body emission from stars, add scattering models for atmospheres, convolute with eye response per RGB channel, etc. We could specify atmospheric ground pressure/temperature and using local planet surface gravity, compute scale height of atmospheres for isothermal conditions, blah blah.
Skipping numbers, I think of the colour of K stars being similar to candle flame, and M stars like the orange flame of fires. Even so, because the blue colour of the sky is caused by Raleigh scattering and the colour of K and M starts isn't so red after all, I think the colour of the sky might shift to a bit turquoise or cyan. For A, B and O stars, maybe more indigo (we don't see violet so well)...
We haven't even mentioned the effect of dust or haze: The expectation of Mars' deep, deep blue sky was eventually disproven.
Spiff.