Delatour wrote:hi
i got a question about the 4kjupiter.png file...
i don't know, where to put it, it doesn't work in any directory.
couldn't find any hint in the doc or in this forum.
plz help
I would recommend you put it in your extras folder. It can be placed in any sub folder you like in the Extras directory. For example, you could use this directory structure:
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Extras\Jupiter\textures\medres\4kjupiter.png
Extras\Jupiter\Jupiter.ssc
Put the following in Jupiter.ssc (make a new text file named as such):
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Modify "Jupiter" "Sol" {
Texture "4kjupiter.png"
}
That will override the default Jupiter texture found in Celestia\Textures.
This is very convenient as you can place all your additional textures in the extras folder. In fact, you can place textures in any sub folder in extras:
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Extras\Planets\Jupiter\textures\medres\4kjupiter.png
Extras\Planets\Jupiter\Jupiter.ssc
Extras\Planets\Mars\... and so on.
It's great for keeping things organized; you don't have to dump all your additional textures in with the default ones. Plus, using separate ssc files is handy. You don't have to edit the default solarsys.ssc.
Delatour wrote:and anotha question...i'm a newbie fellas...
i also tried to install the 32k VT/png surface map from John van vilet for the earth, and it's not working.
actually, it's in the extras/addons/earth folder, but i tried all folders of celestia.
Again, the extras folder is naturally the best place for this. The structure should look something like this:
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extras\Earth\Earth.ssc
extras\Earth\textures\hires\
extras\Earth\textures\hires\Earth\
extras\Earth\textures\hires\Earth.ctx
extras\Earth\textures\hires\Earth\level0\
extras\Earth\textures\hires\Earth\level1\
...etc.
Your Earth.ssc should look like this:
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Modify "Earth" "Sol" {
Texture "Earth.ctx"
}
Actually, instead of
hires, the textures could technically be placed in medres or even lores for that matter but I think hires is the appropriate location.
Again, you could place this in any subfolder you like.
Added note: If you want to use textures as alternate surfaces instead of the main texture, just use something like this in your .ssc files:
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AltSurface "Earth 32K Virtual Texture" "Sol/earth" {
Texture "Earth.ctx"
}
or
AltSurface "4k Jupiter" "Sol/Jupiter" {
Texture "4kJupiter.png"
}
When you right click on Earth or Jupiter and go to "Alternate Surfaces", you can select any textures you may have setup as alternates. Of course, these are just examples. You will probably want to use the above textures as your main textures. This is handy for topograpy maps and such. I usually keep alternate textures grouped with the corresponding planet.
My earth setup looks like this:
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extras\Planets\Earth\Earth.ssc
extras\Planets\Earth\textures\hires\
extras\Planets\Earth\textures\hires\Earth.ctx
extras\Planets\Earth\textures\medres\Earth-topo.dds
extras\Planets\Earth\textures\medres\Earthclouds.dds
Earth.ssc:
-----------
Modify "Earth" "Sol" {
Texture "Earth.ctx"
Atmosphere {
CloudMap "Earthclouds.dds"
}
}
AltSurface "Topography (Land & Oceans)" "Sol/earth" {
Texture "Earth-topo.dds"
}