Strange behavior of some of jestr's moon models
Posted: 26.08.2004, 06:57
Hi,
My system: CPU 1500MHz/512 MB RAM, GF2 MX400 64MB, Linux
Celestia: 1.3.2pre10?/11 and 1.3.2 final
I experienced the following behavior with about 10% of the models
(e.g. Iocaste, Larissa, ... most other moons, e.g. Metis, are ok):
- with SuSE 7.3/nvidia Driver 4-something there are "holes" in the models
(sorry, can't reproduce screenshots because I upgraded)
- with SuSE 9.1/nvidia Driver 6111 (the latest for Linux) the SAME models
look ok, but as long as they are in view, celestia becomes slow
It seems to me, that only models that are deeply indented are affected.
With "becomes slow" I mean that celestia becomes quite jerky and
frame-rates drop to about 6-10.
Anybody out there who can reproduce this?
MfG - HJW
My system: CPU 1500MHz/512 MB RAM, GF2 MX400 64MB, Linux
Celestia: 1.3.2pre10?/11 and 1.3.2 final
I experienced the following behavior with about 10% of the models
(e.g. Iocaste, Larissa, ... most other moons, e.g. Metis, are ok):
- with SuSE 7.3/nvidia Driver 4-something there are "holes" in the models
(sorry, can't reproduce screenshots because I upgraded)
- with SuSE 9.1/nvidia Driver 6111 (the latest for Linux) the SAME models
look ok, but as long as they are in view, celestia becomes slow
It seems to me, that only models that are deeply indented are affected.
With "becomes slow" I mean that celestia becomes quite jerky and
frame-rates drop to about 6-10.
Anybody out there who can reproduce this?
MfG - HJW