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Bigger models of Deimos and Phobos
Posted: 31.01.2004, 05:52
by jestr
I have made new models and textures of both Deimos and Phobos for Celestia v 1.3.2pre1.
I had lots of help from Grant to try to get them aligned correctly,(the models are the previous ones with a few more faces).You can get them here
http://www.geocities.com/jestrjestr/extras
If you want them aligned correctly in other versions you'll have to rotate them by 180 degrees horizontally,cheers Jestr
Re: Bigger models of Deimos and Phobos
Posted: 31.01.2004, 11:11
by TERRIER
Nice work Jestr.
jestr wrote:I have made new models and textures of both Deimos and Phobos for Celestia v 1.3.2pre1.
If you want them aligned correctly in other versions you'll have to rotate them by 180 degrees horizontally,cheers Jestr
Does this mean you need the following orientation line in the ssc for viewing them correctly, if you're running a version earlier than 1.3.2pre1 ?;
Do you need the mesh centre co-ords in your ssc too ?
regards
TERRIER
Posted: 01.02.2004, 01:41
by Darkmiss
These models and textures are fantastic
I also have all your others too.
Keep em coming, more more.
Yes i'd like to know also, do we need to alter the ssc info in any way for these

Posted: 01.02.2004, 02:26
by granthutchison
What you need to do with these models in 1.3.1 is
delete the line
These models don't need the extra twist written into the ssc, the way the old models did - so you're effectively
undoing a 180 rotation, rather than adding one. Same end result.
The MeshCenters need changed whichever version of Celestia you're using, 1.3.1 or 1.3.2.
For the Deimos model, change MeshCenter to
Code: Select all
MeshCenter [ 0.336 -0.290 -0.357 ]
For Phobos use
Code: Select all
MeshCenter [-0.186 -0.069 -0.179 ]
Grant
Posted: 01.02.2004, 03:43
by jestr
Sorry to anyone who has downloaded my new models of Deimos and Phobos ,but Grant has pointed out a small error in the way I have mapped their textures onto the models.This has now been corrected and you can get the newer improved models from the above address (same file name I'm afraid).Also there are new models for Amalthea and Thebe on the same page.Amalthea has also been corrected by Grant so if anybody grabbed it earlier today I'd suggest doing it again.Hope you like them ,thanks for all the encouragement here-Jestr
Posted: 01.02.2004, 16:15
by Darkmiss
Thank you for the info
Grant, i have changed to match.
Also
Jestr did you ever remake your mimas model to except any texture,
I know you did this with others, but not sure about your mimas model.
At the momen i have had to hex edit your mimas model to except a dds texture.
Posted: 01.02.2004, 17:21
by jestr
As a matter of fact Paul I'm working on a new Mimas right now,when finished it will accept any texture.I hope to put all the moons on another website when I finish them as the geocities is a bit full now.Cheers Jestr