CoRoT Exoplanets Catalogue
Posted: 28.09.2011, 21:22
Hello!
I'm from Italy, and I've been a user of Celestia since 2009. Don't mind the strange hours of my messages, there should be 9 hours or something of "jet-lag" between the time of this forum and mine (I see mr.green is used here too ). Here now it's 10.40 pm
I'm very interested in extrasolar systems and planets and I downloaded from the Motherload almost everything available about them.
But i saw a great lack of completeness... Yes, Celestia already has 300 exoplanets in its base catalogue, but now they're 700 and also with the cumulated addons made by fans, the catalogues are still full of "holes".
Particularly the CoRoT catalogue... In Celestia's default database only CoRoT-1,2,3,4 and 7 are present, out of 24, and with all of the addons developed 10 are still missing. And a lot of them have been badly encoded... A hot jupiter with a diameter of 2000 km is quite... strange, if you know what I mean A typing error of course, but with a bad result... I don't remember the author now, but i couldn't contact him...
So I decided to make my first addon for Celestia: a complete CoRoT catalogue, with all of the 24 stars and 28 planets publically available.
The addon is almost completed BUT for two little things, two questions that I have for this community of developers... Expecially for those who have experience in this...
1) The stars temperatures. they're making me mad! I read somewhere that there was the tag "Temperature" for the STC catalogue, but it doesn't work... And in Celestia the couple spectrum-temperature is not always equal to the real one... I had to make a table with all of the temperatures that Celestia associates with each spectrum and then insert a spectrum different from the real one, just to fit the given temperature (which is more important in the automatic calculation of luminosity)
Example, CoRoT-23 has a surface temperature of 5900K and a spectrum of G0 V, while for Celestia that temperature is characteristic of a G1 V star... Instead CoRoT-2 does not have this problem, since it's temperature is 5625 K and the actual spectrum is G7 V, like Celestia's one...
Is there a way to force both the temperature and the spectrum to the real measured ones?
2) and this is the worst one. When you build the orbit of the planet you need several parameters. Now the semi-major axis and the eccentricity, along with the argument of perigee, are always given in the public-available data. But these are transiting planets (as for WASP and KEPLER ones), and instead of the Inclination and the Longitude of Ascending Node of the orbit (which correctly position it in the plane of the sky) the TRUE INCLINATION is given, an angle which indicates how much the orbit is inclinated from our point of view (Example: 90° is an edge-on orbit perfectly crossing the star, 0° is a face-on orbit).
Of course this is the most important part. If a planet is found transiting a star as seen from the Earth, then also in Celestia it must do so. I could use random values of AscendingNode and Inclination to make it transit, but i don't like it. Also because the default transiting planets programmed by Celestia's developers have a PERFECT true inclination, exactly the measured one by Corot...
So my question is: how could I make a planet transit exactly like the reality, with the right True inclination?
Thanks for your attention, sorry for the english
I'm from Italy, and I've been a user of Celestia since 2009. Don't mind the strange hours of my messages, there should be 9 hours or something of "jet-lag" between the time of this forum and mine (I see mr.green is used here too ). Here now it's 10.40 pm
I'm very interested in extrasolar systems and planets and I downloaded from the Motherload almost everything available about them.
But i saw a great lack of completeness... Yes, Celestia already has 300 exoplanets in its base catalogue, but now they're 700 and also with the cumulated addons made by fans, the catalogues are still full of "holes".
Particularly the CoRoT catalogue... In Celestia's default database only CoRoT-1,2,3,4 and 7 are present, out of 24, and with all of the addons developed 10 are still missing. And a lot of them have been badly encoded... A hot jupiter with a diameter of 2000 km is quite... strange, if you know what I mean A typing error of course, but with a bad result... I don't remember the author now, but i couldn't contact him...
So I decided to make my first addon for Celestia: a complete CoRoT catalogue, with all of the 24 stars and 28 planets publically available.
The addon is almost completed BUT for two little things, two questions that I have for this community of developers... Expecially for those who have experience in this...
1) The stars temperatures. they're making me mad! I read somewhere that there was the tag "Temperature" for the STC catalogue, but it doesn't work... And in Celestia the couple spectrum-temperature is not always equal to the real one... I had to make a table with all of the temperatures that Celestia associates with each spectrum and then insert a spectrum different from the real one, just to fit the given temperature (which is more important in the automatic calculation of luminosity)
Example, CoRoT-23 has a surface temperature of 5900K and a spectrum of G0 V, while for Celestia that temperature is characteristic of a G1 V star... Instead CoRoT-2 does not have this problem, since it's temperature is 5625 K and the actual spectrum is G7 V, like Celestia's one...
Is there a way to force both the temperature and the spectrum to the real measured ones?
2) and this is the worst one. When you build the orbit of the planet you need several parameters. Now the semi-major axis and the eccentricity, along with the argument of perigee, are always given in the public-available data. But these are transiting planets (as for WASP and KEPLER ones), and instead of the Inclination and the Longitude of Ascending Node of the orbit (which correctly position it in the plane of the sky) the TRUE INCLINATION is given, an angle which indicates how much the orbit is inclinated from our point of view (Example: 90° is an edge-on orbit perfectly crossing the star, 0° is a face-on orbit).
Of course this is the most important part. If a planet is found transiting a star as seen from the Earth, then also in Celestia it must do so. I could use random values of AscendingNode and Inclination to make it transit, but i don't like it. Also because the default transiting planets programmed by Celestia's developers have a PERFECT true inclination, exactly the measured one by Corot...
So my question is: how could I make a planet transit exactly like the reality, with the right True inclination?
Thanks for your attention, sorry for the english