I am creating a fictional planetary system around Tarazed (gamma Aquilae) of which I will post some images in a moment. These are for reference in my sci-fi novel. I have figured out the alignment of the planets so that the starship that goes there in 2797 will see them as I described them in the upcoming novel.
I am having one small problem however.
Garden:Tarazed IV and Inferno:Tarazed IVb are a mutually tidally locked system with a rotational period of 30.003h. The planet and moon therefore eclipse each other each local day. I am having some problems with alignment however since I cannot seem to figure out (by trial and error since my math skills suck) how to get the moon to eclipse the location [180W 0] on the planet at local noon, which should always happen throughout the planet's orbital period (meaning, I suppose, that the moon's orbit and the planet's rotation need both be the solar periods and not the sidereal?) Garden's orbital position is otherwise accurate.
If anyone can help me wiggle this planet and moon into their proper places I would greatly appreciate it. I will post my current code for the planets in a moment.
Tarazed System - preview, and a little help please?
Tarazed System - preview, and a little help please?
Last edited by Mneme on 01.06.2010, 17:29, edited 2 times in total.
Re: Tarazed System - preview, and a little help?
Code: Select all
"Garden:Tarazed IV:Tarazed 2797-M:Tarazed 2898-A" "Tarazed"
{
Texture "tarazed-garden.*"
NightTexture "tarazed-garden-night.*"
BumpMap "tarazed-garden-bump.*"
SpecularTexture "tarazed-garden-specular.*"
SpecularColor [ 0.75 1.00 0.75 ]
SpecularPower 25.0
HazeColor [ 0.75 1.00 0.75 ]
HazeDensity 0.3
Radius 5750
Oblateness 0.002
EllipticalOrbit {
Period 131.0608
SemiMajorAxis 44.1497
MeanLongitude 275.01 # (random)
Eccentricity 0.0000 # (random)
# TARAZED SYSTEM COMMON COORDINATES #
AscendingNode 210.17
LongOfPericenter 71.00
Inclination 35.000
}
UniformRotation
{
AscendingNode 210.17
Inclination 35.000 # (semi-random)
Obliquity 0.0000 # (semi-random)
# OTHER PROPERTIES #
MeridianAngle 0.0000 # (random)
Period 30.003
}
# APPEARANCE #
HazeDensity 0.35
HazeColor [ 0.35 0.4 0.2 ]
Atmosphere {
Lower [ 0.26 0.32 0.17 ]
Upper [ 0.24 0.42 0.13 ]
Sky [ 0.3 0.5 0.2 ]
Sunset [ 0.5 0.3 0.1 ]
Rayleigh [ 0.000 0.0013 0.0030 ]
Height 60
CloudHeight 7
CloudSpeed 500
CloudShadowDepth 1.0
Mie 0.001
MieAsymmetry -0.25
MieScaleHeight 12
CloudMap "earth-clouds.*"
}
InfoURL "http://comm.tarazedi.com/viewtopic.php?t=82&p=356#p356"
Albedo 0.25
}
"Inferno:Tarazed IVb" "Tarazed/Garden"
{
Texture "tarazed-ivb.*"
BumpMap "tarazed-ivb-bump.*"
NightTexture "tarazed-ivb-night.*"
SpecularTexture "tarazed-ivb-specular.*"
SpecularColor [ 1.00 0.50 0.00 ]
SpecularPower 25.0
Radius 3101
EllipticalOrbit
{
Period 1.25
SemiMajorAxis 47600
MeanLongitude 180.000 # (random)
LongOfPericenter 0
# TARAZED SYSTEM COMMON COORDINATES #
AscendingNode 210.17
Inclination 0.0
Eccentricity 0.0 # (semi-random)
}
UniformRotation
{
AscendingNode 210.17
Inclination 0.0000 # (semi-random)
Obliquity 0.0000 # (semi-random)
# OTHER PROPERTIES #
MeridianAngle 0.0000 # (random)
Period 30.001
}
Albedo 0.50
InfoURL "http://comm.tarazedi.com/viewtopic.php?t=82&p=356#p356"
}
Re: Tarazed System - preview, and a little help please?
You're describing two objects orbiting around a common barycenter.
In an SSC file, one uses a ReferencePoint for this. An example in Celestia is Pluto and its moon Charon. Briefly, one would define a ReferencePoint with a particular orbit, then define the two planets orbiting around that ReferencePoint on opposite "sides" of it.
Does this help?
In an SSC file, one uses a ReferencePoint for this. An example in Celestia is Pluto and its moon Charon. Briefly, one would define a ReferencePoint with a particular orbit, then define the two planets orbiting around that ReferencePoint on opposite "sides" of it.
Does this help?
Selden
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- Joined: 09.04.2010
- With us: 14 years 7 months
Re: Tarazed System - preview, and a little help please?
Very cool pictures! Where did you get or how did you make those textures? They're very cool!
In response to your question, you could create a reference point as Selden suggested (recommended) OR create an object with the class "invisible" and have the planets/moons orbit around it the same way as a reference point.
In response to your question, you could create a reference point as Selden suggested (recommended) OR create an object with the class "invisible" and have the planets/moons orbit around it the same way as a reference point.
Re: Tarazed System - preview, and a little help please?
Seldon: thank you for your quick reply. I will give that a shot next time I work on this.
InconspicuousBarrel (nice name): I made the textures in Photoshop with a variety of "mess around until something planety squirts out" techniques. Some are from scratch, others involved brutalizing poor helpless existing Celestia planets with Photoshop filters and layering them atop each other in gruesome ways. PETT (People for the Ethical Treatment of Textures) have left severed horse heads on my doorstep by way of expressing their distaste for my callous disregard for the suffering of poor Iapetus and Dione--to say nothing of what I did to Mars.
InconspicuousBarrel (nice name): I made the textures in Photoshop with a variety of "mess around until something planety squirts out" techniques. Some are from scratch, others involved brutalizing poor helpless existing Celestia planets with Photoshop filters and layering them atop each other in gruesome ways. PETT (People for the Ethical Treatment of Textures) have left severed horse heads on my doorstep by way of expressing their distaste for my callous disregard for the suffering of poor Iapetus and Dione--to say nothing of what I did to Mars.
Re: Tarazed System - preview, and a little help please?
Thanks, that seems to have done it. Eclipse-noon over 0W at noon-eclipse, every day, all across the orbit.
Here are Inferno and Garden behaving themselves:
And all the planets in the system:
Here are Inferno and Garden behaving themselves:
Code: Select all
ReferencePoint "Garden-Inferno" "Tarazed"
{
Visible true
Clickable true
EllipticalOrbit {
Period 131.0608
SemiMajorAxis 44.1497
MeanLongitude 270.00 # (random)
Eccentricity 0.0000 # (random)
# TARAZED SYSTEM COMMON COORDINATES #
AscendingNode 210.17
LongOfPericenter 71.00
Inclination 35.000
}
}
# Garden: 0.84693 Earth masses (7.55 g/cm^3)
# Inferno: 0.09748 Earth masses (5.54 g/cm^3)
# Total: 0.94441 Earth masses
# SMA: 48269 km (43287 km, 4982 km)
"Garden:Tarazed IV:Tarazed 2797-M:Tarazed 2898-A" "Tarazed"
{
Texture "tarazed-garden.*"
NightTexture "tarazed-garden-night.*"
BumpMap "tarazed-garden-bump.*"
SpecularTexture "tarazed-garden-specular.*"
SpecularColor [ 0.75 1.00 0.75 ]
SpecularPower 25.0
HazeColor [ 0.75 1.00 0.75 ]
HazeDensity 0.3
Radius 5750
Oblateness 0.002
OrbitFrame { EclipticJ2000 { Center "Tarazed/Garden-Inferno" } }
BodyFrame { EclipticJ2000 { Center "Tarazed/Garden-Inferno" } }
EllipticalOrbit{
Epoch 2743122.5 # 2798 Apr 25
Period 1.250125
SemiMajorAxis 4982
Eccentricity 0.0000
Inclination 35.0000
AscendingNode 210.17
ArgOfPericenter 0.0000
MeanLongitude 180.0000
}
UniformRotation
{
AscendingNode 210.17
Inclination 35.000 # (semi-random)
Obliquity 0.0000 # (semi-random)
# OTHER PROPERTIES #
MeridianAngle 270 # (random)
# Period 30.003
}
# APPEARANCE #
HazeDensity 0.35
HazeColor [ 0.35 0.4 0.2 ]
Atmosphere {
Lower [ 0.26 0.32 0.17 ]
Upper [ 0.24 0.42 0.13 ]
Sky [ 0.3 0.5 0.2 ]
Sunset [ 0.5 0.3 0.1 ]
Rayleigh [ 0.000 0.0013 0.0030 ]
Height 60
CloudHeight 7
CloudSpeed 50
CloudShadowDepth 1.0
Mie 0.001
MieAsymmetry -0.25
MieScaleHeight 12
CloudMap "earth-clouds.*"
}
InfoURL "http://comm.tarazedi.com/viewtopic.php?t=82&p=356#p356"
Albedo 0.25
}
"Inferno:Tarazed IVb" "Tarazed/Garden"
{
Texture "tarazed-ivb.*"
BumpMap "tarazed-ivb-bump.*"
NightTexture "tarazed-ivb-night.*"
SpecularTexture "tarazed-ivb-specular.*"
SpecularColor [ 1.00 0.50 0.00 ]
SpecularPower 25.0
Radius 3101
OrbitFrame { EclipticJ2000 { Center "Tarazed/Garden-Inferno" } }
BodyFrame { EclipticJ2000 { Center "Tarazed/Garden-Inferno" } }
EllipticalOrbit{
Epoch 2743122.5 # 2798 Apr 25
Period 1.250125
SemiMajorAxis 43287
Eccentricity 0.0000
Inclination 35.0000
AscendingNode 210.17
ArgOfPericenter 0.0000
MeanLongitude 0.00
}
UniformRotation
{
AscendingNode 210.17
Inclination 35.0000 # (semi-random)
Obliquity 0.0000 # (semi-random)
# OTHER PROPERTIES #
MeridianAngle 0.0000 # (random)
# Period 30.003
}
Albedo 0.50
InfoURL "http://comm.tarazedi.com/viewtopic.php?t=82&p=356#p356"
}
And all the planets in the system:
Re: Tarazed System - preview, and a little help please?
Looks really good! When will it be released?
-M-
-M-
Re: Tarazed System - preview, and a little help please?
A week, I hope. I have all the planets done, just gotta throw together some moons and then go label surface features.
It'll be about 250 MB.
It'll be about 250 MB.
Re: Tarazed System - preview, and a little help please?
Stunning. Absolutely stunning. I like your version of "throw together."
-M-
-M-
-
- Posts: 122
- Joined: 02.06.2010
- With us: 14 years 6 months
Re: Tarazed System - preview, and a little help please?
I noticed you named one of the planets Iowa. I'm curious as to what it's like, as I live in southeastern Iowa (the state, not the planet).
Re: Tarazed System - preview, and a little help please?
Strangely, I named that planet in 1996 long before I had any idea I would move to Iowa (in 2001). The name is pronounced "EE-OH-AH", Spanish sort of pronunciation.
It's described as a very flat planet (hence the name) with less than a kilometer vertical relief. Atmosphere is Earthlike but with too much CO2, and the biosphere is a sort of algal monoculture resembling grass. I'll dig up more detailed info later.
As for the planets... in order: Namaskar, Dragonfire, Honshu, Garden, Iowa, Purgatory, Rockball, Castle, Cieloazul, Ashura, Aoraki, Esperanza, Yetzirah, Yesod, Eshq, Aphrodite, Ananda, Pratyahara, Wanderer.
I am done with the textures except for Garden which needs special attention. After that, I just need to name surface features for the rest of the system and I'm done. I'm looking at 99 textures totaling 152MB, 20 .ssc files, and a .stc file.
It's described as a very flat planet (hence the name) with less than a kilometer vertical relief. Atmosphere is Earthlike but with too much CO2, and the biosphere is a sort of algal monoculture resembling grass. I'll dig up more detailed info later.
As for the planets... in order: Namaskar, Dragonfire, Honshu, Garden, Iowa, Purgatory, Rockball, Castle, Cieloazul, Ashura, Aoraki, Esperanza, Yetzirah, Yesod, Eshq, Aphrodite, Ananda, Pratyahara, Wanderer.
I am done with the textures except for Garden which needs special attention. After that, I just need to name surface features for the rest of the system and I'm done. I'm looking at 99 textures totaling 152MB, 20 .ssc files, and a .stc file.
Re: Tarazed System - preview, and a little help please?
Released. See "Add-on Releases" forum.
A bit smaller than I'd expected since I converted to .jpgs.
A bit smaller than I'd expected since I converted to .jpgs.