Dinari Galaxy Cluster
Posted: 28.05.2010, 08:21
I am developing an extragalactic addon filled with some interesting and random stuff. This is my first addon and like any beginner I added way too much stuff and only focused on a few things, but it least it's kinda awesome.
I would really appreciate any tips for creating addons or 3D models or textures. Also it would be awesome if people edited or added on to this. If you do, please send me the link to it!
This addon includes (so far):
2 E0 type galaxies filled with stars.
Quite a few of these stars have (randomly generated) planets.
A nebula (Which has a few custom-made stars, including red and blue "ubergiants").
Because I was bored, I made a replication of a Carbon-12 atom using stars (check it out, it's cool, search for "Nucleus").
A star (HIP 10008270:Aeon) has A LOT of planets, including:
*Many rocky uninhabitable planets.
*A few gas giants.
*An epistellar giant, with a gas giant moon (both of which have regular and minor moons as well).
*3 Earth-like planets.
*1 barely habitable "Vulcan" planet. (This orbits extremely closely to one of the Earth-like planets, but is unaffected by its mass because I'm lazy.
*Hundreds of asteroids.
*50 comets.
*A bunch of moons and minor moons around a few of the planets.
*A Pluto-esque binary planet pair (the smaller one has two binary moons).
*A few spacecraft, taken from the Mars Express addon and one simple yet good model I created (although it's buggy and the textures won't show).
*A bunch of rings around planets.
*Two of the Earth-like planets orbit 50+ AU away from the sun yet are habitable because of geological activity and are right next to each other always.
This star also includes a binary companion and another star orbiting far away with high eccentricity.
There is also a "dead/resurrected" star which created a Dark Energy planetary nebula (which I painstakingly made the model and texture for all by myself ).
This star (Paleo Sol) is meant to be a parallel of our sun which has exploded and created a nebula. It includes:
*A few planets, loosely based off our solar system. Includes a scorched Earth and Moon. The Moon has moved further out into orbit but is still tidally locked.
ALL OF THE ORBITAL PERIODS ARE CORRECT FOR THE STARS I MADE AND PLANETS AND MOONS. Because I used a pretty cool orbital period calculator . Although it doesn't account for neighboring stars/planets/moons.
What I need to fix/bugs:
Supeo (orbiting Paleo Sol) registers as having a temperature of 0 K. Even though another planet further out has no temperature bug.
Credits:
Rasillon's (obsolete yet useful) globular cluster generator.
The texture pack for it.
Asteroid Maker 1.6 (which I modified to make comets).
NOTE: I included the texture pack because for some reason if it was not in the addon itself the textures would not show.
Also, input is appreciated, especially on the correct quantum/orbital mechanics of that carbon-12 atom I made. Also, I don't know the correct orbital periods of the electrons (if 1 AU is 1 orbital distance for an electron). I only know a little bit about quantum mechanics
Without further ado, here is the download link (it's a kinda big file, but it includes a lot of stuff!):
http://www.4shared.com/file/hMAQHy0d/Dinari_Group.html
I would really appreciate any tips for creating addons or 3D models or textures. Also it would be awesome if people edited or added on to this. If you do, please send me the link to it!
This addon includes (so far):
2 E0 type galaxies filled with stars.
Quite a few of these stars have (randomly generated) planets.
A nebula (Which has a few custom-made stars, including red and blue "ubergiants").
Because I was bored, I made a replication of a Carbon-12 atom using stars (check it out, it's cool, search for "Nucleus").
A star (HIP 10008270:Aeon) has A LOT of planets, including:
*Many rocky uninhabitable planets.
*A few gas giants.
*An epistellar giant, with a gas giant moon (both of which have regular and minor moons as well).
*3 Earth-like planets.
*1 barely habitable "Vulcan" planet. (This orbits extremely closely to one of the Earth-like planets, but is unaffected by its mass because I'm lazy.
*Hundreds of asteroids.
*50 comets.
*A bunch of moons and minor moons around a few of the planets.
*A Pluto-esque binary planet pair (the smaller one has two binary moons).
*A few spacecraft, taken from the Mars Express addon and one simple yet good model I created (although it's buggy and the textures won't show).
*A bunch of rings around planets.
*Two of the Earth-like planets orbit 50+ AU away from the sun yet are habitable because of geological activity and are right next to each other always.
This star also includes a binary companion and another star orbiting far away with high eccentricity.
There is also a "dead/resurrected" star which created a Dark Energy planetary nebula (which I painstakingly made the model and texture for all by myself ).
This star (Paleo Sol) is meant to be a parallel of our sun which has exploded and created a nebula. It includes:
*A few planets, loosely based off our solar system. Includes a scorched Earth and Moon. The Moon has moved further out into orbit but is still tidally locked.
ALL OF THE ORBITAL PERIODS ARE CORRECT FOR THE STARS I MADE AND PLANETS AND MOONS. Because I used a pretty cool orbital period calculator . Although it doesn't account for neighboring stars/planets/moons.
What I need to fix/bugs:
Supeo (orbiting Paleo Sol) registers as having a temperature of 0 K. Even though another planet further out has no temperature bug.
Credits:
Rasillon's (obsolete yet useful) globular cluster generator.
The texture pack for it.
Asteroid Maker 1.6 (which I modified to make comets).
NOTE: I included the texture pack because for some reason if it was not in the addon itself the textures would not show.
Also, input is appreciated, especially on the correct quantum/orbital mechanics of that carbon-12 atom I made. Also, I don't know the correct orbital periods of the electrons (if 1 AU is 1 orbital distance for an electron). I only know a little bit about quantum mechanics
Without further ado, here is the download link (it's a kinda big file, but it includes a lot of stuff!):
http://www.4shared.com/file/hMAQHy0d/Dinari_Group.html