I have been working with Reiko and fungun to create some new StarTrek scripts choreographed to music and sound effects. Two of those scripts would involve scenes recreated from different StarTrek movies. In both cases, we need to simulate a good photon torpedo. I would like to place it in motion via ssc and xyz files.
Here is an image of what a photon torpedo looks like:
As you can see, it looks like a glowing blob of sparkly light. In a way, a star with flare texture would probably work ok, but I don't think Celestia will accept a star only 3 meters wide, nor will the program move a star in space with an ssc or xyz file. Obviously, however, Celestia has the ability to draw glowing objects, so a mesh that can mimic a star with flare texture would be fine. There is also the issue of sparkle. Sprites move in Celestia. Could this torpedo model somehow incorporate sprites streaming from it as it moves?
This is a short Youtube clip of a photon torpedo moving through space, fired from a ship. http://www.youtube.com/watch?v=r62c6QRxF1k
Would anyone be willing to design the torpedo for us?

As always, thanks in advance
Frank