Nasa ISS model hightly detailled

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Goofy
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Post #161by Goofy » 12.05.2020, 20:49

Hi linuxman.
Yes, thank you, I found them in youtube, and I can only say.... "Oh my God!".
To say that your work is extraordinary means to diminish it, IMO, because everything looks like the real thing as seen many times in NASA/ESA/etc ISS movies.
The movements are absolutely fluid, Robotic arms are real in their revolutions, and moreover I would like so much to know what kind of Earth cloud map you are using, it looks like 3D!
As usual, a huge contribution to Celestia, thank you very much, linuxman.
Cannot wait to try it on my PC... :wink:
Bye.
Goofy :smile:
"Something is always better than nothing!"
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linuxman
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Post #162by linuxman » 12.05.2020, 21:16

Hello thank you, some older user of celestia will test it before publication to detect bugs and so on, i think that it will be work on your computer

for waiting you can upload the 2009 pack http://celestiasws.free.fr/

some tuning of anti aliasing may be perhaps to done.

goodnight !
Linuxman : Back in USSR , 2001 a space odyssey , iss-construction

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bh
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Post #163by bh » 13.05.2020, 09:19

Oh my...

Great animation linuxman, the coding of the robotic arm movements!

Amazing work... great to see the shuttle in action... my most favourite spacecraft ever.

Very well done indeed.
regards...bh.

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linuxman
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Post #164by linuxman » 15.05.2020, 18:55

Goofy, For the clouds it is a virtual texture i have downloaded at 10 years ago on the celestia motherlode, the clouds must be static and don't move.
I think that this addon is not more availlable.
Linuxman : Back in USSR , 2001 a space odyssey , iss-construction

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Goofy
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Post #165by Goofy » 15.05.2020, 22:29

Hi linuxman, thank you for the cloudmap info.
May be it's Van Vliet's, and if it's so I think I have it somewhere in my HD or shows I made in the past years, I've to check it.
Bye soon.
Goofy :smile:
"Something is always better than nothing!"
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linuxman
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Post #166by linuxman » 17.05.2020, 21:09

Goofy,you can find it on the motherlode it is a harald schmidt 32K Earth Cloud Map Virtual Texture.

linuman
Linuxman : Back in USSR , 2001 a space odyssey , iss-construction

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Goofy
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Post #167by Goofy » 18.05.2020, 12:35

Thank you linuxman, I had 32K VT by HS, but never used before. :wink:

Added after 12 minutes 57 seconds:
I forgot to change my profile data, but recently I substituted the notebook, and this is my actual one.
Cannot wait to test it on your new ISS! :wink:
Goofy
"Something is always better than nothing!"
HP Omen 15-DC1040nl- Intel® Core i7 9750H, 2.6/4.5 GHz- 1TB PCIe NVMe M.2 SSD+ 1TB SATA 6 SSD- 32GB SDRAM DDR4 2666 MHz- Nvidia GeForce GTX 1660 Ti 6 GB-WIN 11 PRO

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jujuapapa
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Post #168by jujuapapa » 19.05.2020, 06:21

It's so sad without a picture of this awesome addon...

ISS 2009.jpg
Soft: Celestia 1.6.2
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linuxman
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Post #169by linuxman » 24.05.2020, 11:43

hello, some images with the astronauts, for the testers they are hidden in the navette.ssc file in "invisible"
I added textures and equipment compared to the original model of max grueter.
There is a lot of cleaning to do in the pack (duplicate textures, template files and unused textures)
The astronauts are hidden in invisible in the navette.ssc file for people who have the test pack.
I can send you the ssc file in pm.

The dragon crew is almost finished but I can't put the textures of space x on it.

The images are in 4k, you can zoom very closely to see in detail.
I hope it's not too heavy, otherwise I will resize them.

Thank you all good day or good night!
Linuxman

sts88astronaut.png
STS 88 EVA with Max Grueter astronauts
eva18cosmonaute.png
EVA 18 on pirs with Max Grueter cosmonaut
dragoncrew-starliner.png
work in progress on dragon and starliner
Linuxman : Back in USSR , 2001 a space odyssey , iss-construction

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bh
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Post #170by bh » 26.05.2020, 10:33

Fantastic stuff...

Here's one of my fave views.

Shuttle.jpg
regards...bh.

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linuxman
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Post #171by linuxman » 26.05.2020, 11:14

navette back.png
It's weird on the old 2009 pack shuttle and the rear engines seem incomplete and transparent.
Is that the model of the test pack?
normally, the back of the shuttle should be like the picture here.

Can you see astronauts like my precedent picture in the st 88 mission ?
(astronauts was hidden with invisible status on the issnavette ssc file)
if b not y will send you the file.

Than k you bob

Linuxman
Linuxman : Back in USSR , 2001 a space odyssey , iss-construction

AMD THREADRIPPER 2920X 32gb gddr4 3600mhz geforce RTX 2080 16GB ssd nvme samsung pro 1tb Linux Suze + windows 10 asus monitor 4k

bh
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Post #172by bh » 26.05.2020, 12:40

Hi Linuxman... yes... test pack models.

Yet to try to view astronauts.

bh

edit...

Ah... I'm thinking it's using the models from the previous ISS hr folder which I still have in my extras.

I will move it out and see what happens

What fun!

Edit again...

Okay... disregard my last post, Celestia was drawing the previous (older) version.
regards...bh.

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Adirondack M
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Post #173by Adirondack » 27.05.2020, 06:34

The dragon crew is almost finished but I can't put the textures of space x on it.

Are you missing the logos or the permission by SpaceX to use them?

Adirondack
We all live under the same sky, but we do not have the same horizon. (K. Adenauer)
The horizon of some people is a circle with the radius zero - and they call it their point of view. (A. Einstein)

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Post #174by bh » 27.05.2020, 17:19

Good luck Dragon!

Dragon.jpg


Sorry for the tease!
regards...bh.

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linuxman
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dragon crew

Post #175by linuxman » 27.05.2020, 22:09

dragooon.png


it will be for next time,
I hope by then I will have finished the dragon crew.

Linuxman
Linuxman : Back in USSR , 2001 a space odyssey , iss-construction

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DaveBowman2001
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Post #176by DaveBowman2001 » 27.07.2021, 04:41

Sorry for necroposting, but here's the code on using the UDM as a stand-in for Nauka in the 2009 version if anyone's interested (while waiting for linuxman's next major update)
The image of what it looks like is posted on the Pictures from Celestia thread

Code: Select all

"Nauka:MLM" "Sol/Earth/Zarya"
{
   Class     "spacecraft"
   Mesh      "udm.cmod"
   Radius    0.008378087

   Beginning "2021 07 29 13:25:00"

   LongLat [ -37.6353635059 -0.130250256667 0.00563433850576]

   Obliquity            0
   Orientation          [0 1 0 0]
   EquatorAscendingNode 270.00000000
   RotationOffset       0
}
Last edited by DaveBowman2001 on 28.07.2021, 15:52, edited 1 time in total.
"Open the pod-bay doors HAL"
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gironde M
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Post #177by gironde » 27.07.2021, 15:55

DaveBauman2001, can see the release of the udm.cmod model and its texture?
Thank you.

:smile:

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DaveBowman2001
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Post #178by DaveBowman2001 » 27.07.2021, 16:36

It's included in the 2009 version of the addon
"Open the pod-bay doors HAL"
"I'm sorry Dave, I'm afraid I can't do that"

Spacecrafts Addon Developer since 2018
Celestia Versions: 1.6.9 (Mobile), 1.6.3 and 1.7.0 (Windows)


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