Hi. I'm new to creating add-on models for celestia. I just recently downloaded Anim8or and have been having a blast with it. This gives a whole new dimension to Celestia for people like me who love space, and love the idea of populating it even more!
I was wondering if any of you developers would be interested in a bunch of near-future fictional spacecraft (so far I have a personnel capsule stage, a lunar cargo lander, and a circumlunar space tug model, and a small launch complex surface model). I plan on doing a lunar in-situ propellant depot and a mars spacecraft as well in the future.
I have a few images on my web-blog. I'm currently searching for storage space off my school provided homepage for files.
http://amssolarempire.blogspot.com
PS. I'm having trouble assigning textures to faces. They seem to work in Anim8or, but don't show up in Celestia when I launch it.
New potential add-ons
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Topic authorqwerty182764
- Posts: 2
- Joined: 14.12.2006
- With us: 17 years 11 months
While developers tend to make their own models, end-users are usually delighted to play with new and different spacecraft.
Celestia's CMOD mesh format easily handles multiple textures, but 3dstocmod can translate only a single texture per mesh. That's one of the reasons I wrote an export script for Anim8or.
See http://www.lepp.cornell.edu/~seb/celest ... g.html#4.1
Celestia's CMOD mesh format easily handles multiple textures, but 3dstocmod can translate only a single texture per mesh. That's one of the reasons I wrote an export script for Anim8or.
See http://www.lepp.cornell.edu/~seb/celest ... g.html#4.1
Selden