A new spacestation

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Celestial_Planets
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A new spacestation

Post #1by Celestial_Planets » 23.10.2006, 21:08

Yes!! I'm planning a new (unrealistic) spacestation. It's called superstation. I already pulled it out of 7 spheres and 2 cylinders. The problem is that when I open Celestia, I can't see it. What's the problem?

buggs_moran
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Post #2by buggs_moran » 23.10.2006, 21:28

post your ssc
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selden
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Post #3by selden » 23.10.2006, 21:32

A long list of why things might not be visible is available at
http://www.lepp.cornell.edu/~seb/celest ... tro.html#6
Selden

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Post #4by Celestial_Planets » 23.10.2006, 21:43

Even if I do post my ssc, I will still not see it. Maybe it's because of the textures that gives the spacestation the look, or is it me? Here's the screenshot.

Superstation from 6.8 km
Image

As you can see in the screenshot, superstation is not showing up. The label is, but the spacestation is not. Can you help me?

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selden
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Post #5by selden » 23.10.2006, 22:03

We can't debug what we can't see.
You really need to post the contents of your ssc catalog file.

Lots of times when I can't see a model I've been working on it's because the name of the model isn't spelled correctly in the SSC file.
Selden

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Post #6by ElChristou » 23.10.2006, 22:18

Celestial_Planets wrote:Even if I do post my ssc, I will still not see it...


8O... it's me or this sentence in the context is surrealist? 8O
Image

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Celestial_Planets
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Post #7by Celestial_Planets » 23.10.2006, 22:33

Here's the contents of Superstation.ssc.

Code: Select all

"Superstation" "Sol/Earth/Moon"
{
   Class "spacecraft"
   Mesh "Superstation.3ds"
   Radius 1.7
   EllipticalOrbit {
      Period 0.034856747562036728364
      SemiMajorAxis 360000
      Eccentricity 0.57437676666767676767
      Inclination 73.4005
   }
}


You also need the 3ds file.

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Post #8by Celestial_Planets » 23.10.2006, 22:41

The problem is solved. I put the 3ds file inside the models directory and I can see the spaecraft. I don't have to put the 3ds fie inside the extras folder. Here's a screenshot.

Image

All this time, I didn't even know I was supposed to put the 3ds models inside the models folder.

Also, that screenshot was actually my work.

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selden
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Post #9by selden » 24.10.2006, 11:21

Celestial_Planets wrote:All this time, I didn't even know I was supposed to put the 3ds models inside the models folder.


This comment tells me that you haven't read
http://www.lepp.cornell.edu/~seb/celest ... intro.html
You really should. Otherwise you'll make other mistakes of this type. (You really shouldn't put your Addon models in Celestia's models directory.)

But you are making a great start!

Perhaps the next thing to try is to paint a surface texture for your station. You can draw iits windows and airlocks and not have to make them part of the model right away. That way you can try different layouts to see which one looks best.
Last edited by selden on 24.10.2006, 11:31, edited 2 times in total.
Selden

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Post #10by Celestial_Planets » 24.10.2006, 11:28

I may not have read http://www.lepp.cornell.edu/~seb/celest ... intro.html but I have learned how to create ssc and stc files. At least I have learned something, unless someone tells me that I have learned nothing in this forum.

I also have a question. How could I make windows and all kinds of stuff?

Where do I get a program that paints textures for my ship? I also need to put windows and airlocks, but where do I get that kind of program?


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