NEW: Yuri Gagarin's Vostok 1 - Finally RELEASED!!

Post requests, images, descriptions and reports about work in progress here.
Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 7 months

Re: NEW: Yuri Gagarin's Vostok 1

Post #21by ElChristou » 07.11.2005, 13:45

Boux wrote:ElChristou, merci de ne pas exporter ton mod??le en format cmod binaire, mais en ascii.
Sous Linux, les mod??les en format binaire ne marchent pas dans ft1.1.
Il y a comme un bug non r?©solu pour l'instant.


Fridger est au courant?
Donc le LB7 ne fonctionne pas non plus, n'est ce pas?
Image

Toti
Developer
Posts: 338
Joined: 10.02.2004
With us: 20 years 7 months

Post #22by Toti » 07.11.2005, 13:58

Boux,

I don't have any problem with CMODs in FT1.1 (Linux-KDE) They load and render fine both from /data and /extras folders.

Are you sure they aren't being rendered black?

Boux
Posts: 435
Joined: 25.08.2004
With us: 20 years 1 month
Location: Brittany, close to the Ocean

Post #23by Boux » 09.11.2005, 20:30

Toti wrote:Boux,

I don't have any problem with CMODs in FT1.1 (Linux-KDE) They load and render fine both from /data and /extras folders.

Are you sure they aren't being rendered black?


Hi, Toti.
Only binary cmods are a problem.
Ascii cmods render OK under Linux/KDE.
Please see my post on the Celestia bugs forum.
Binary cmods are not rendered black. They load (at least the console says so) but the models just don't show up.

Avatar
t00fri
Developer
Posts: 8772
Joined: 29.03.2002
Age: 22
With us: 22 years 6 months
Location: Hamburg, Germany

Re: NEW: Yuri Gagarin's Vostok 1

Post #24by t00fri » 09.11.2005, 22:40

ElChristou wrote:
Boux wrote:ElChristou, merci de ne pas exporter ton mod??le en format cmod binaire, mais en ascii.
Sous Linux, les mod??les en format binaire ne marchent pas dans ft1.1.
Il y a comme un bug non r?©solu pour l'instant.

Fridger est au courant?
...


Qui...Toti m'a ?—crit. M.rde!

Cheers,
Fridger

PS: I was looking for you in my favorite Rio Samba school, last week ;-)

Toti
Developer
Posts: 338
Joined: 10.02.2004
With us: 20 years 7 months

Post #25by Toti » 10.11.2005, 01:16

Boux wrote:
Toti wrote:Boux,

I don't have any problem with CMODs in FT1.1 (Linux-KDE) They load and render fine both from /data and /extras folders.

Are you sure they aren't being rendered black?

Hi, Toti.
Only binary cmods are a problem.
Ascii cmods render OK under Linux/KDE.
Please see my post on the Celestia bugs forum.
Binary cmods are not rendered black. They load (at least the console says so) but the models just don't show up.

Yes, I meant I have no problem with binary CMODs either.

Most asteroids in the base package are binary CMODs (eg. Vesta, Gaspra, Ida). Can your FT1.1 load these? (they hold slightly different data WRT spaceships)

Boux
Posts: 435
Joined: 25.08.2004
With us: 20 years 1 month
Location: Brittany, close to the Ocean

Post #26by Boux » 10.11.2005, 08:08

Asteroids don't load either.
I have to use their *.3ds mates to get them to show up.
Really weird.
Perhaps another GCC 4 mess!

Toti
Developer
Posts: 338
Joined: 10.02.2004
With us: 20 years 7 months

Post #27by Toti » 10.11.2005, 09:56

Yes, it looks like a compiler thing (padding issues?). I build with gcc-3.3.4.

Oddly, other people also used gcc-4.x (both in Linux and Mac) but reported no problem so far.

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 7 months

Re: NEW: Yuri Gagarin's Vostok 1

Post #28by ElChristou » 10.11.2005, 18:50

t00fri wrote:
ElChristou wrote:Fridger est au courant?
...

Qui...Toti m'a ?—crit. M.rde!

:lol: :wink:

t00fri wrote:PS: I was looking for you in my favorite Rio Samba school, last week ;-)


No way... I'm too busy with this project of mine... instead of Brazil, there is some chance for me to go to Miami... we will see...
Image

Boux
Posts: 435
Joined: 25.08.2004
With us: 20 years 1 month
Location: Brittany, close to the Ocean

Re: NEW: Yuri Gagarin's Vostok 1

Post #29by Boux » 10.11.2005, 20:22

t00fri wrote:M.rde!

Exactly the word that came to my mind 8O

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 7 months

Post #30by ElChristou » 24.12.2006, 00:16

Image

pertti jarla
Posts: 1
Joined: 23.02.2007
With us: 17 years 7 months

Post #31by pertti jarla » 23.02.2007, 09:26

Whoa, the coolest Celestia spacecraft model i've seen so far! I changed the ssc a bit:

Class "spacecraft"
Mesh "vostok1.cmod"
Radius 0.0045
Beginning "1961 04 12"
Ending "1961 04 13"
LongLat [ 83 60 315 ] # somewhere over Siberia at apogee...

...so it only appears on that one historical day. I couldn't bother with the exact times, besides it was quite a short flight.

Topic author
ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 7 months

Post #32by ElChristou » 23.02.2007, 10:00

pertti jarla wrote:Whoa, the coolest Celestia spacecraft model i've seen so far! I changed the ssc a bit:

Class "spacecraft"
Mesh "vostok1.cmod"
Radius 0.0045
Beginning "1961 04 12"
Ending "1961 04 13"
LongLat [ 83 60 315 ] # somewhere over Siberia at apogee...

...so it only appears on that one historical day. I couldn't bother with the exact times, besides it was quite a short flight.


Tx! :wink:
Image


Return to “Add-on development”