Selden,
This really looks good. You're efforts on quality are very much appreciated
Marco
vla radio telescope v2 progress
- Marco Klunder
- Posts: 181
- Joined: 20.02.2008
- Age: 62
- With us: 16 years 8 months
- Location: The Netherlands
Re: vla radio telescope v2 progress
Marco Klunder
email: marco.klunder@xs4all.nl
Windows10 PD 3.0 GHz, 2 GB of RAM, Nvidia GeForce 6700 XL
Celestia161 / SVN + Lua Edu Tools v1.2 Beta9, Celestia160-ED and Celestia1621
email: marco.klunder@xs4all.nl
Windows10 PD 3.0 GHz, 2 GB of RAM, Nvidia GeForce 6700 XL
Celestia161 / SVN + Lua Edu Tools v1.2 Beta9, Celestia160-ED and Celestia1621
-
Topic authorselden
- Developer
- Posts: 10192
- Joined: 04.09.2002
- With us: 22 years 2 months
- Location: NY, USA
Re: vla radio telescope v2 progress
A few more steps toward completion of v2:
1. produced a drastically reduced resolution model so the 27 other telescopes can be drawn at the same time. The framerate still isn't very good, though.
2. produced the railway system
4. placed them all in the right places
5. scripts to show them in the 4 major configurations
6. removed some pieces that were eliminated when the VLA telescopes were upgraded to EVLA.
I discovered that I'd mis-positioned the upper platforms on the yoke of the hires model though. That's set me back some. Again.
1. produced a drastically reduced resolution model so the 27 other telescopes can be drawn at the same time. The framerate still isn't very good, though.
2. produced the railway system
4. placed them all in the right places
5. scripts to show them in the 4 major configurations
6. removed some pieces that were eliminated when the VLA telescopes were upgraded to EVLA.
I discovered that I'd mis-positioned the upper platforms on the yoke of the hires model though. That's set me back some. Again.
Selden
Re: vla radio telescope v2 progress
Looks top-notch from here. Will certainly be grabbing this upon release.
Currently worldbuilding!