Habitable zone addon
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Topic authorTuefish
- Posts: 95
- Joined: 27.02.2007
- With us: 17 years 8 months
- Location: Just a little to the left of the middle of nowhere, Southern California, USA
Habitable zone addon
I had an interesting Idea today; to make a ring around the sun, representing the Circumstellar Habitable Zone, or CHZ, I already have the texture, so all I need is information on how to set a ring around the sun at the correct distance. any help would be greatly appreciated.
"Over Seventy earths spinnin' round in the galaxy, and the meek have inherited not a one."
-Malcolm Reynolds
-Malcolm Reynolds
- Hungry4info
- Posts: 1133
- Joined: 11.09.2005
- With us: 19 years 2 months
- Location: Indiana, United States
It my not be the most accurate, but try this http://en.wikipedia.org/wiki/Habitable_zone
This only assumes liquid water on planets with simple atmospheres. However with the correct atmospheric composition, Venus and Mars can be habitat, though outside the HZ
This only assumes liquid water on planets with simple atmospheres. However with the correct atmospheric composition, Venus and Mars can be habitat, though outside the HZ
Enhancements for Celestia
http://www.celestiamotherlode.net/
http://www.celestialmatters.org/
Development Road Map
http://en.wikibooks.org/wiki/Celestia/D ... t_Road_Map
http://www.celestiamotherlode.net/
http://www.celestialmatters.org/
Development Road Map
http://en.wikibooks.org/wiki/Celestia/D ... t_Road_Map
I use this site-http://www.bumply.com/astro.html#1
Tim
Tim
Hmmm... does seem like an interesting addon Tuefish, although im my spare time im working on exosolar planets around other stars, making their own textures and atmospheres based on what we know and theroretical science, and it would be a real help to have an addon that could be applyed to any star, calculating the size and distance of any stars habatable zone, sounds a bit farfetched and complicated, but would such an addon be possible?
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Topic authorTuefish
- Posts: 95
- Joined: 27.02.2007
- With us: 17 years 8 months
- Location: Just a little to the left of the middle of nowhere, Southern California, USA
Cham: I've just finished making the addon stand-alone, and will try to make it available via the motherload.
Cosmo: keeping in mind that the the study of habitable zones around extrasolar stars is, for the most part guesswork. the best I could do is make an addon based on available information, but extrasolar habitable zones do hold an interest for me.
Cosmo: keeping in mind that the the study of habitable zones around extrasolar stars is, for the most part guesswork. the best I could do is make an addon based on available information, but extrasolar habitable zones do hold an interest for me.
"Over Seventy earths spinnin' round in the galaxy, and the meek have inherited not a one."
-Malcolm Reynolds
-Malcolm Reynolds
Cool, if i knew how to make the addon and make the code for it e.t.c. i would have a go my self, unfortunatly all i can really do is mess with textures, atmospheres, stars, planets and moons.
If exososlar habitable zones interest you then you may find these handy:
http://www.extrasolar.net/ is an awsome site with detailed info bout the exosolar planets, wot they would look like and their orbits and where their habitable zones are!
http://en.wikipedia.org/wiki/Habitable_zone may also help. It has the 'habitable zone equation' where as long as you have the luminosity of the host star and the luminosity of our sun (which would be 1) then you can work our how far away the habital zone is from the star. Dont know how you would work out how thick it is though!
If exososlar habitable zones interest you then you may find these handy:
http://www.extrasolar.net/ is an awsome site with detailed info bout the exosolar planets, wot they would look like and their orbits and where their habitable zones are!
http://en.wikipedia.org/wiki/Habitable_zone may also help. It has the 'habitable zone equation' where as long as you have the luminosity of the host star and the luminosity of our sun (which would be 1) then you can work our how far away the habital zone is from the star. Dont know how you would work out how thick it is though!
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Topic authorTuefish
- Posts: 95
- Joined: 27.02.2007
- With us: 17 years 8 months
- Location: Just a little to the left of the middle of nowhere, Southern California, USA
So, the motherload is taking a while to include the addon, so here is the code I use:
just copy and paste it into a blank ssc file and create the necessary folders.
and Here is the texture. Just copy the image into the correct folder.
Feel free to change this addon any way you want to.
Code: Select all
"CHZ " "Sol"
{
Mesh "th_placeholder.3ds"
Radius 550000
Oblateness 0.00
EllipticalOrbit
{
Period 1E10
SemiMajorAxis 1e-10
Inclination 0.00
}
# RotationPeriod : the actual rotation rate varies with latitude L as: ( 14.37 - 2.33 sin2 L - 1.56 sin4 L ) deg/day
RotationPeriod 609.6 # 601.25h @0 deg or 609.6h @16 deg lat
Obliquity 7.25
EquatorAscendingNode 75.62
Rings {
Inner 110000000
Outer 230000000
Texture "CHZ.png"
}
RotationPeriod 0.109
Obliquity 45
}
just copy and paste it into a blank ssc file and create the necessary folders.
and Here is the texture. Just copy the image into the correct folder.
Feel free to change this addon any way you want to.
"Over Seventy earths spinnin' round in the galaxy, and the meek have inherited not a one."
-Malcolm Reynolds
-Malcolm Reynolds