This screenshot is based on Selden's Galaxy_map addon
http://www.lepp.cornell.edu/~seb/celestia/files/galaxy_map.zip
I just replaced the 3d sphere models of nebulae (hii.cmod) with a red sprite and molecular clouds (co.cmod) with a green sprite
Here is the sprite definition:
Code: Select all
#celmodel__ascii
material
diffuse 0 1 0
texture0 "blob.jpg"
blend add
end_material
mesh
vertexdesc
position f3
pointsize f1
end_vertexdesc
vertices 1
1 0 0 0.25
sprites 0 1
0
end_mesh
you also need the texture "blob.jpg" i got it from this addon:
http://www.shatters.net/~claurel/celestia/files/spriteneb.zip