Dioluna, the Second moon.

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Hunter Parasite
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Dioluna, the Second moon.

Post #1by Hunter Parasite » 08.01.2007, 01:12

I have made a second moon orbitng earth.

(Note:The texture is already in the medres section.)

Code: Select all

"Dioluna" "Sol/Earth"
{
   Texture "asteroid.*"
   Radius   1743.53
   # Oblateness 0.002



   EllipticalOrbit {
      Period           20.321661
      SemiMajorAxis    20400
      Eccentricity     0.054900
      Inclination      5.15
   }

   Obliquity      23.45 # mean axis
   EquatorAscendingNode    0.0  # mean axis
   RotationOffset       38

   Albedo           0.12
}
Last edited by Hunter Parasite on 13.01.2007, 00:40, edited 4 times in total.

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Hungry4info
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Post #2by Hungry4info » 08.01.2007, 01:42

"Luna" is actually the name of the real moon.
Current Setup:
Windows 7 64 bit. Celestia 1.6.0.
AMD Athlon Processor, 1.6 Ghz, 3 Gb RAM
ATI Radeon HD 3200 Graphics

Topic author
Hunter Parasite
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Post #3by Hunter Parasite » 08.01.2007, 01:48

Changed the name. it is now Dioluna.


and, I have a nice pic
Image
Last edited by Hunter Parasite on 13.01.2007, 00:39, edited 1 time in total.

Kolano
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Post #4by Kolano » 08.01.2007, 05:26

The box of brighter stars in the upper left portion of your image seems odd.
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Asus A8N-SLI Premium nForce4 SLI
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selden
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Post #5by selden » 08.01.2007, 12:03

Kolano wrote:The box of brighter stars in the upper left portion of your image seems odd.


That problem has existed under Windows for a long time. See the Preliminary User's FAQ near the top of the Users Forum, Q/A #8 for some workarounds: http://www.celestiaproject.net/forum/viewtopic ... ht=c#15422
Selden

Topic author
Hunter Parasite
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With us: 19 years 6 months
Location: CT

Post #6by Hunter Parasite » 13.01.2007, 00:40

I have changed the code, now it's bigger, and closer to earth.


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