Old addon incompatbility with 1.4.1 in OSX?
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Topic authorshelbydodgeimp
- Posts: 4
- Joined: 20.11.2006
- With us: 17 years 11 months
Old addon incompatbility with 1.4.1 in OSX?
I am having great difficulty getting many of the older extras/addons such as those on the celestia motherload website to work on my computer.
I am running 1.4.1 in OSX with a fairly ok hardware setup (dual 1.42ghz G4, 2GB ram, Geforce 4Ti graphic card).
I have found that alot of the older extras, such as those the database/site has by the author of Jack Higgins (any relation to the author?) will just crash the program, no matter how they are installed (i.e. dumped in the extras folder vs following the instructional txt files) or if the celestia installation is a clean one (aka no other extras installed).
What am I doing wrong?
Mac OSX generates the following as a bug report:
Date/Time: 2006-11-19 20:15:33.049 -0500
OS Version: 10.4.8 (Build 8L127)
Report Version: 4
Command: Celestia
Path: /Applications/Celestia/Celestia.app/Contents/MacOS/Celestia
Parent: WindowServer [91]
Version: 1.4.1 (0)
PID: 15063
Thread: 0
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000008
Thread 0 Crashed:
0 com.apple.GeForce3GLDriver 0x007920d8 gldPageoffBuffer + 77516
1 com.apple.GeForce3GLDriver 0x007921dc gldPageoffBuffer + 77776
2 com.apple.GeForce3GLDriver 0x007c15fc gldFreeVertexBuffer + 26908
3 com.apple.GeForce3GLDriver 0x00797ad4 gldUpdateDispatch + 452
4 GLEngine 0x01675ad4 gleDrawArraysOrElements_IMM_Exec + 568
5 net.shatters.Celestia 0x0009c878 Mesh::render(std::vector<Mesh::Material const*, std::allocator<Mesh::Material const*> > const&, RenderContext&) const + 384 (crt.c:300)
6 net.shatters.Celestia 0x0009d12c Model::render(RenderContext&) + 52 (crt.c:300)
7 net.shatters.Celestia 0x0006bf6c renderModelDefault(Model*, RenderInfo const&, bool) + 288 (crt.c:300)
8 net.shatters.Celestia 0x0007279c Renderer::renderObject(Point3<float>, float, double, Quaternion<float>, float, float, Renderer::RenderProperties&, LightingState const&) + 2408 (crt.c:300)
9 net.shatters.Celestia 0x000738c0 Renderer::renderPlanet(Body&, Point3<float>, float, float, double, Quaternion<float>, std::vector<Renderer::LightSource, std::allocator<Renderer::LightSource> > const&, float, float) + 1368 (crt.c:300)
10 net.shatters.Celestia 0x00068048 Renderer::render(Observer const&, Universe const&, float, Selection const&) + 5428 (crt.c:300)
11 net.shatters.Celestia 0x000139a8 CelestiaCore::draw() + 96 (crt.c:300)
12 net.shatters.Celestia 0x000524bc -[CelestiaController display] + 80 (crt.c:300)
13 net.shatters.Celestia 0x00053d40 -[CelestiaOpenGLView drawRect:] + 64 (crt.c:300)
14 com.apple.AppKit 0x93751858 -[NSView _drawRect:clip:] + 2128
15 com.apple.AppKit 0x93750e18 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 404
16 com.apple.AppKit 0x937503e0 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 196
17 com.apple.AppKit 0x937509a8 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 1676
18 com.apple.AppKit 0x937509a8 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 1676
19 com.apple.AppKit 0x93771044 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 192
20 com.apple.AppKit 0x9374a054 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 384
21 com.apple.AppKit 0x9373f348 -[NSView displayIfNeeded] + 248
22 com.apple.AppKit 0x9373f1b8 -[NSWindow displayIfNeeded] + 180
23 com.apple.AppKit 0x9373f064 _handleWindowNeedsDisplay + 200
24 com.apple.CoreFoundation 0x907dc73c __CFRunLoopDoObservers + 352
25 com.apple.CoreFoundation 0x907dc9dc __CFRunLoopRun + 420
26 com.apple.CoreFoundation 0x907dc47c CFRunLoopRunSpecific + 268
27 com.apple.HIToolbox 0x93208740 RunCurrentEventLoopInMode + 264
28 com.apple.HIToolbox 0x93207dd4 ReceiveNextEventCommon + 380
29 com.apple.HIToolbox 0x93207c40 BlockUntilNextEventMatchingListInMode + 96
30 com.apple.AppKit 0x9370bae4 _DPSNextEvent + 384
31 com.apple.AppKit 0x9370b7a8 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 116
32 com.apple.AppKit 0x93707cec -[NSApplication run] + 472
33 com.apple.AppKit 0x937f887c NSApplicationMain + 452
34 net.shatters.Celestia 0x0000759c _start + 380 (crt.c:267)
35 net.shatters.Celestia 0x0000741c start + 48
Thread 1:
0 libSystem.B.dylib 0x9000ab48 mach_msg_trap + 8
1 libSystem.B.dylib 0x9000aa9c mach_msg + 60
2 com.unsanity.ape 0xc0002afc __ape_internal + 3300 (icplusplus.c:28)
3 com.unsanity.ape 0xc0001910 __ape_agent + 64 (icplusplus.c:28)
4 libSystem.B.dylib 0x9002b508 _pthread_body + 96
Thread 2:
0 libSystem.B.dylib 0x9002bbc8 semaphore_wait_signal_trap + 8
1 libSystem.B.dylib 0x900306ac pthread_cond_wait + 480
2 com.apple.ColorSync 0x9159a224 pthreadSemaphoreWait(t_pthreadSemaphore*) + 56
3 com.apple.ColorSync 0x915994c0 CMMConvTask(void*) + 40
4 libSystem.B.dylib 0x9002b508 _pthread_body + 96
Thread 3:
0 libSystem.B.dylib 0x90049ea8 syscall_thread_switch + 8
1 com.apple.Foundation 0x929795d0 +[NSThread sleepUntilDate:] + 152
2 com.apple.AppKit 0x937a8a10 -[NSUIHeartBeat _heartBeatThread:] + 1100
3 com.apple.Foundation 0x92961194 forkThreadForFunction + 108
4 libSystem.B.dylib 0x9002b508 _pthread_body + 96
Thread 0 crashed with PPC Thread State 64:
srr0: 0x00000000007920d8 srr1: 0x000000000200f030 vrsave: 0x0000000000000000
cr: 0x44042224 xer: 0x0000000020000004 lr: 0x00000000007921dc ctr: 0x0000000000000007
r0: 0x0000000000000020 r1: 0x00000000bfffcea0 r2: 0x0000000000482b28 r3: 0x0000000000000018
r4: 0x000000000179a1c0 r5: 0x0000000000001784 r6: 0x00000000017a258e r7: 0x0000000000002c22
r8: 0x0000000000000000 r9: 0x000000000004d784 r10: 0x000000000838ecac r11: 0x000000000838ec54
r12: 0x000000001b000000 r13: 0x0000000000000000 r14: 0x00000000fffffffd r15: 0x0000000007ffffff
r16: 0x0000000000ff0001 r17: 0x0000000000000001 r18: 0x00000000bfffd3b0 r19: 0x00000000bfffd350
r20: 0x00000000bfffd670 r21: 0x0000000000000001 r22: 0x00000000bfffd6e0 r23: 0x0000000000000000
r24: 0x00000000bfffd070 r25: 0x0000000000000000 r26: 0x0000000001878be0 r27: 0x0000000000010000
r28: 0x000000000179a000 r29: 0x0000000000482b08 r30: 0x000000001b000000 r31: 0x00000000007bf910
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0x96f04000 - 0x96fa7fff libcrypto.0.9.dylib /usr/lib/libcrypto.0.9.dylib
0x97be1000 - 0x97ca2fff libGLProgrammability.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x97ccd000 - 0x97ccefff libGLSystem.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLSystem.dylib
0xc0000000 - 0xc000ffff com.unsanity.ape 1.5.1 /Library/Frameworks/ApplicationEnhancer.framework/Versions/A/ApplicationEnhancer
0xebf80000 - 0xec06afff com.stuffit.sdk 10.0.2 /Library/Frameworks/StuffIt.framework/Versions/A/StuffIt
Model: PowerMac3,6, BootROM 4.6.0f1, 2 processors, PowerPC G4 (3.3), 1.42 GHz, 2 GB
Graphics: NVIDIA GeForce4 Ti, GeForce4 Ti 4600, AGP, 128 MB
Memory Module: DIMM0/J21, 512 MB, DDR SDRAM, PC2700U-25330
Memory Module: DIMM1/J22, 512 MB, DDR SDRAM, PC2700U-30330
Memory Module: DIMM2/J23, 512 MB, DDR SDRAM, PC2700U-25330
Memory Module: DIMM3/J20, 512 MB, DDR SDRAM, PC2700U-25330
AirPort: AirPort Extreme, 405.1 (3.90.34.0.p18)
Modem: Dash2, UCJ, V.92, 1.0F, APPLE VERSION 2.6.6
Bluetooth: Version 1.7.8f2, 2 service, 1 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en1
PCI Card: usb, usb, SLOT-2
PCI Card: usb, usb, SLOT-2
PCI Card: pci1838,1074, , SLOT-2
Parallel ATA Device: HDS722525VLAT80, 232.89 GB
Parallel ATA Device: PIONEER DVD-RW DVR-104, 1.19 GB
Parallel ATA Device: LTN323,
Parallel ATA Device: IBM-IC35L120AVVA07-0, 115.04 GB
Parallel ATA Device: WDC WD1200BB-00RDA0, 111.79 GB
USB Device: Photosmart C3100 series, HP, Up to 12 Mb/sec, 500 mA
USB Device: Bluetooth HCI, , Up to 12 Mb/sec, 500 mA
USB Device: Hub in Apple Pro Keyboard, Mitsumi Electric, Up to 12 Mb/sec, 500 mA
USB Device: Trackball, Logitech, Up to 1.5 Mb/sec, 100 mA
USB Device: Apple Pro Keyboard, Mitsumi Electric, Up to 12 Mb/sec, 250 mA
I am running 1.4.1 in OSX with a fairly ok hardware setup (dual 1.42ghz G4, 2GB ram, Geforce 4Ti graphic card).
I have found that alot of the older extras, such as those the database/site has by the author of Jack Higgins (any relation to the author?) will just crash the program, no matter how they are installed (i.e. dumped in the extras folder vs following the instructional txt files) or if the celestia installation is a clean one (aka no other extras installed).
What am I doing wrong?
Mac OSX generates the following as a bug report:
Date/Time: 2006-11-19 20:15:33.049 -0500
OS Version: 10.4.8 (Build 8L127)
Report Version: 4
Command: Celestia
Path: /Applications/Celestia/Celestia.app/Contents/MacOS/Celestia
Parent: WindowServer [91]
Version: 1.4.1 (0)
PID: 15063
Thread: 0
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000008
Thread 0 Crashed:
0 com.apple.GeForce3GLDriver 0x007920d8 gldPageoffBuffer + 77516
1 com.apple.GeForce3GLDriver 0x007921dc gldPageoffBuffer + 77776
2 com.apple.GeForce3GLDriver 0x007c15fc gldFreeVertexBuffer + 26908
3 com.apple.GeForce3GLDriver 0x00797ad4 gldUpdateDispatch + 452
4 GLEngine 0x01675ad4 gleDrawArraysOrElements_IMM_Exec + 568
5 net.shatters.Celestia 0x0009c878 Mesh::render(std::vector<Mesh::Material const*, std::allocator<Mesh::Material const*> > const&, RenderContext&) const + 384 (crt.c:300)
6 net.shatters.Celestia 0x0009d12c Model::render(RenderContext&) + 52 (crt.c:300)
7 net.shatters.Celestia 0x0006bf6c renderModelDefault(Model*, RenderInfo const&, bool) + 288 (crt.c:300)
8 net.shatters.Celestia 0x0007279c Renderer::renderObject(Point3<float>, float, double, Quaternion<float>, float, float, Renderer::RenderProperties&, LightingState const&) + 2408 (crt.c:300)
9 net.shatters.Celestia 0x000738c0 Renderer::renderPlanet(Body&, Point3<float>, float, float, double, Quaternion<float>, std::vector<Renderer::LightSource, std::allocator<Renderer::LightSource> > const&, float, float) + 1368 (crt.c:300)
10 net.shatters.Celestia 0x00068048 Renderer::render(Observer const&, Universe const&, float, Selection const&) + 5428 (crt.c:300)
11 net.shatters.Celestia 0x000139a8 CelestiaCore::draw() + 96 (crt.c:300)
12 net.shatters.Celestia 0x000524bc -[CelestiaController display] + 80 (crt.c:300)
13 net.shatters.Celestia 0x00053d40 -[CelestiaOpenGLView drawRect:] + 64 (crt.c:300)
14 com.apple.AppKit 0x93751858 -[NSView _drawRect:clip:] + 2128
15 com.apple.AppKit 0x93750e18 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 404
16 com.apple.AppKit 0x937503e0 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 196
17 com.apple.AppKit 0x937509a8 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 1676
18 com.apple.AppKit 0x937509a8 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 1676
19 com.apple.AppKit 0x93771044 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 192
20 com.apple.AppKit 0x9374a054 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 384
21 com.apple.AppKit 0x9373f348 -[NSView displayIfNeeded] + 248
22 com.apple.AppKit 0x9373f1b8 -[NSWindow displayIfNeeded] + 180
23 com.apple.AppKit 0x9373f064 _handleWindowNeedsDisplay + 200
24 com.apple.CoreFoundation 0x907dc73c __CFRunLoopDoObservers + 352
25 com.apple.CoreFoundation 0x907dc9dc __CFRunLoopRun + 420
26 com.apple.CoreFoundation 0x907dc47c CFRunLoopRunSpecific + 268
27 com.apple.HIToolbox 0x93208740 RunCurrentEventLoopInMode + 264
28 com.apple.HIToolbox 0x93207dd4 ReceiveNextEventCommon + 380
29 com.apple.HIToolbox 0x93207c40 BlockUntilNextEventMatchingListInMode + 96
30 com.apple.AppKit 0x9370bae4 _DPSNextEvent + 384
31 com.apple.AppKit 0x9370b7a8 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 116
32 com.apple.AppKit 0x93707cec -[NSApplication run] + 472
33 com.apple.AppKit 0x937f887c NSApplicationMain + 452
34 net.shatters.Celestia 0x0000759c _start + 380 (crt.c:267)
35 net.shatters.Celestia 0x0000741c start + 48
Thread 1:
0 libSystem.B.dylib 0x9000ab48 mach_msg_trap + 8
1 libSystem.B.dylib 0x9000aa9c mach_msg + 60
2 com.unsanity.ape 0xc0002afc __ape_internal + 3300 (icplusplus.c:28)
3 com.unsanity.ape 0xc0001910 __ape_agent + 64 (icplusplus.c:28)
4 libSystem.B.dylib 0x9002b508 _pthread_body + 96
Thread 2:
0 libSystem.B.dylib 0x9002bbc8 semaphore_wait_signal_trap + 8
1 libSystem.B.dylib 0x900306ac pthread_cond_wait + 480
2 com.apple.ColorSync 0x9159a224 pthreadSemaphoreWait(t_pthreadSemaphore*) + 56
3 com.apple.ColorSync 0x915994c0 CMMConvTask(void*) + 40
4 libSystem.B.dylib 0x9002b508 _pthread_body + 96
Thread 3:
0 libSystem.B.dylib 0x90049ea8 syscall_thread_switch + 8
1 com.apple.Foundation 0x929795d0 +[NSThread sleepUntilDate:] + 152
2 com.apple.AppKit 0x937a8a10 -[NSUIHeartBeat _heartBeatThread:] + 1100
3 com.apple.Foundation 0x92961194 forkThreadForFunction + 108
4 libSystem.B.dylib 0x9002b508 _pthread_body + 96
Thread 0 crashed with PPC Thread State 64:
srr0: 0x00000000007920d8 srr1: 0x000000000200f030 vrsave: 0x0000000000000000
cr: 0x44042224 xer: 0x0000000020000004 lr: 0x00000000007921dc ctr: 0x0000000000000007
r0: 0x0000000000000020 r1: 0x00000000bfffcea0 r2: 0x0000000000482b28 r3: 0x0000000000000018
r4: 0x000000000179a1c0 r5: 0x0000000000001784 r6: 0x00000000017a258e r7: 0x0000000000002c22
r8: 0x0000000000000000 r9: 0x000000000004d784 r10: 0x000000000838ecac r11: 0x000000000838ec54
r12: 0x000000001b000000 r13: 0x0000000000000000 r14: 0x00000000fffffffd r15: 0x0000000007ffffff
r16: 0x0000000000ff0001 r17: 0x0000000000000001 r18: 0x00000000bfffd3b0 r19: 0x00000000bfffd350
r20: 0x00000000bfffd670 r21: 0x0000000000000001 r22: 0x00000000bfffd6e0 r23: 0x0000000000000000
r24: 0x00000000bfffd070 r25: 0x0000000000000000 r26: 0x0000000001878be0 r27: 0x0000000000010000
r28: 0x000000000179a000 r29: 0x0000000000482b08 r30: 0x000000001b000000 r31: 0x00000000007bf910
Binary Images Description:
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0x739000 - 0x73bfff com.lightheadsw.SiteCrawlerSupport ??? (28) /Users/evilshelbydodgeimp/Library/InputManagers/SiteCrawlerSupport/SiteCrawlerSupport.bundle/Contents/MacOS/SiteCrawlerSupport
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0xb000000 - 0xb00bfff liblualib.dylib /Applications/Celestia/Celestia.app/Contents/Frameworks/liblualib.dylib
0xb149000 - 0xb14bfff com.apple.AutomatorCMM 1.0 (48) /System/Library/Contextual Menu Items/AutomatorCMM.plugin/Contents/MacOS/AutomatorCMM
0xbfdd000 - 0xbfdffff com.lemkesoft.GraphicConverterCMI 1.4 /Users/evilshelbydodgeimp/Library/Contextual Menu Items/GraphicConverterCMI.plugin/Contents/MacOS/GraphicConverterCMI
0xbfe8000 - 0xbfecfff com.apple.FolderActionsMenu 1.3 /System/Library/Contextual Menu Items/FolderActionsMenu.plugin/Contents/MacOS/FolderActionsMenu
0xc000000 - 0xc019fff libpng.dylib /Applications/Celestia/Celestia.app/Contents/Frameworks/libpng.dylib
0xd114000 - 0xd11bfff com.roxio.ToastItPlugin ToastIt 1.1.2 (build 17) (1.1.2) /Users/evilshelbydodgeimp/Library/Contextual Menu Items/ToastIt.plugin/Contents/MacOS/ToastIt
0xd4d1000 - 0xd4e6fff com.stuffit.StuffItCM 10.0.2 /Library/Contextual Menu Items/StuffItCM.plugin/Contents/MacOS/StuffItCM
0xd611000 - 0xd629fff StuffItSupport /Library/Frameworks/StuffItSupport.framework/Versions/A/StuffItSupport
0x8fe00000 - 0x8fe51fff dyld 45.3 /usr/lib/dyld
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0x90293000 - 0x90344fff ATS /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
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0x908de000 - 0x909e0fff libicucore.A.dylib /usr/lib/libicucore.A.dylib
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0x90fe4000 - 0x90ffcfff com.apple.WebServices 1.1.2 (1.1.0) /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/WebServicesCore.framework/Versions/A/WebServicesCore
0x9100c000 - 0x9108dfff com.apple.SearchKit 1.0.5 /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit
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0x913d8000 - 0x913e1fff com.apple.DiskArbitration 2.1 /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
0x913e8000 - 0x91410fff com.apple.SystemConfiguration 1.8.3 /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
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0x914f7000 - 0x914f7fff com.apple.ApplicationServices 10.4 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x914f9000 - 0x91531fff com.apple.AE 1.5 (297) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
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0x91746000 - 0x917fdfff com.apple.QD 3.10.21 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD
0x9183a000 - 0x91898fff com.apple.HIServices 1.5.3 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
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0x93703000 - 0x93d36fff com.apple.AppKit 6.4.7 (824.41) /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x940c3000 - 0x94133fff com.apple.CoreData 80 /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
0x9416c000 - 0x9422ffff com.apple.audio.toolbox.AudioToolbox 1.4.3 /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x94281000 - 0x94281fff com.apple.audio.units.AudioUnit 1.4 /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x94283000 - 0x94456fff com.apple.QuartzCore 1.4.9 /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
0x944ac000 - 0x944e9fff libsqlite3.0.dylib /usr/lib/libsqlite3.0.dylib
0x944f1000 - 0x94541fff libGLImage.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x946e5000 - 0x946f4fff libCGATS.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGATS.A.dylib
0x946fc000 - 0x94708fff libCSync.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
0x9474e000 - 0x94766fff libRIP.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
0x9476d000 - 0x94a3cfff com.apple.QuickTime 7.1.3 /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
0x94aff000 - 0x94b70fff libstdc++.6.dylib /usr/lib/libstdc++.6.dylib
0x94be3000 - 0x94c03fff libmx.A.dylib /usr/lib/libmx.A.dylib
0x95ae3000 - 0x95b71fff com.apple.WebKit 418.9 /System/Library/Frameworks/WebKit.framework/Versions/A/WebKit
0x95bcd000 - 0x95c63fff com.apple.JavaScriptCore 418.3 /System/Library/Frameworks/WebKit.framework/Versions/A/Frameworks/JavaScriptCore.framework/Versions/A/JavaScriptCore
0x95ca0000 - 0x95facfff com.apple.WebCore 418.21 /System/Library/Frameworks/WebKit.framework/Versions/A/Frameworks/WebCore.framework/Versions/A/WebCore
0x96135000 - 0x9615efff libxslt.1.dylib /usr/lib/libxslt.1.dylib
0x96f04000 - 0x96fa7fff libcrypto.0.9.dylib /usr/lib/libcrypto.0.9.dylib
0x97be1000 - 0x97ca2fff libGLProgrammability.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x97ccd000 - 0x97ccefff libGLSystem.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLSystem.dylib
0xc0000000 - 0xc000ffff com.unsanity.ape 1.5.1 /Library/Frameworks/ApplicationEnhancer.framework/Versions/A/ApplicationEnhancer
0xebf80000 - 0xec06afff com.stuffit.sdk 10.0.2 /Library/Frameworks/StuffIt.framework/Versions/A/StuffIt
Model: PowerMac3,6, BootROM 4.6.0f1, 2 processors, PowerPC G4 (3.3), 1.42 GHz, 2 GB
Graphics: NVIDIA GeForce4 Ti, GeForce4 Ti 4600, AGP, 128 MB
Memory Module: DIMM0/J21, 512 MB, DDR SDRAM, PC2700U-25330
Memory Module: DIMM1/J22, 512 MB, DDR SDRAM, PC2700U-30330
Memory Module: DIMM2/J23, 512 MB, DDR SDRAM, PC2700U-25330
Memory Module: DIMM3/J20, 512 MB, DDR SDRAM, PC2700U-25330
AirPort: AirPort Extreme, 405.1 (3.90.34.0.p18)
Modem: Dash2, UCJ, V.92, 1.0F, APPLE VERSION 2.6.6
Bluetooth: Version 1.7.8f2, 2 service, 1 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en1
PCI Card: usb, usb, SLOT-2
PCI Card: usb, usb, SLOT-2
PCI Card: pci1838,1074, , SLOT-2
Parallel ATA Device: HDS722525VLAT80, 232.89 GB
Parallel ATA Device: PIONEER DVD-RW DVR-104, 1.19 GB
Parallel ATA Device: LTN323,
Parallel ATA Device: IBM-IC35L120AVVA07-0, 115.04 GB
Parallel ATA Device: WDC WD1200BB-00RDA0, 111.79 GB
USB Device: Photosmart C3100 series, HP, Up to 12 Mb/sec, 500 mA
USB Device: Bluetooth HCI, , Up to 12 Mb/sec, 500 mA
USB Device: Hub in Apple Pro Keyboard, Mitsumi Electric, Up to 12 Mb/sec, 500 mA
USB Device: Trackball, Logitech, Up to 1.5 Mb/sec, 100 mA
USB Device: Apple Pro Keyboard, Mitsumi Electric, Up to 12 Mb/sec, 250 mA
Hopefully one of the Mac developers can figure out the location of the bug that causes the crash. Unfortunately, the OpenGL drivers included with MacOS tend to be rather buggy. Consider upgrading to the most recent MacOS version if you aren't already running it.
However...
Older addons have their files in directories that are not appropriate for the current version of Celestia. That might be part of the problem. If you haven't already, you might take a look at http://www.lepp.cornell.edu/~seb/celest ... intro.html
It describes one way to organize addons with the current version of Celestia.
p.s. I notice that the driver name has "GeForce3" in it. Since you have a GeForce4 card, this might be related to your problem. Or it might just be a red herring...
However...
Older addons have their files in directories that are not appropriate for the current version of Celestia. That might be part of the problem. If you haven't already, you might take a look at http://www.lepp.cornell.edu/~seb/celest ... intro.html
It describes one way to organize addons with the current version of Celestia.
p.s. I notice that the driver name has "GeForce3" in it. Since you have a GeForce4 card, this might be related to your problem. Or it might just be a red herring...
Selden
selden wrote:Hopefully one of the Mac developers can figure out the location of the bug that causes the crash. Unfortunately, the OpenGL drivers included with MacOS tend to be rather buggy. Consider upgrading to the most recent MacOS version if you aren't already running it.
However...
Older addons have their files in directories that are not appropriate for the current version of Celestia. That might be part of the problem. If you haven't already, you might take a look at http://www.lepp.cornell.edu/~seb/celest ... intro.html
It describes one way to organize addons with the current version of Celestia.
Unfortunately shelbydodgeimp is running the latest OS X (10.4.8).
The crash appears to be happening with vertex buffer objects.
It may be possible to work around the problem by including the line
IgnoreGLExtensions [ "GL_ARB_vertex_buffer_object" ]
in the file "celestia.cfg" in the CelestiaResources folder. However I can't really recommend this workaround because a) It probably reduces performance, and b) I've never tried it myself. Perhaps it might help if we knew which addon causes the crash?
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selden wrote:That change to celestia.cfg shouldn't cause any slowdown, but it does completely disable the eye-candy that depend on that functionality.
Actually, that change will only affect performance and not appearance. For very large models the slowdown from disabling vertex buffer objects could be dramatic.
--Chris
Chris,
Thanks for the clarification.
I misread the suggestion, thinking it was
IgnoreGLExtensions [ "GL_ARB_vertex_program" ]
Presumably disabling the vertex programs would disable all of the vertex program render paths, leaving just Basic and Multitexture paths, resulting in faster, although less capable, rendering.
Thanks for the clarification.
I misread the suggestion, thinking it was
IgnoreGLExtensions [ "GL_ARB_vertex_program" ]
Presumably disabling the vertex programs would disable all of the vertex program render paths, leaving just Basic and Multitexture paths, resulting in faster, although less capable, rendering.
Selden
Same Mac OS X crash here.
I posted a while back with the SAME CRASH!
I have essentially the same dual G4 machine (with 1 GB ram vs. 2GB), and vidcard. I tried the "Ignore" fix above, but still had the crash when I try to visit ISS, or any shuttles, etc... Maybe it has to do with the OS update, somewhere along the line?
If I launch a cleanly downloaded version of celestia with no extra addons, it won't crash with the "stock" ISS, but when I add my Motherlode DL'd version (I forget the originator), I get the crash. I hate the thought of having to live without the beautiful addons I've collected over the years!
Please post any progress or solution to this crash; I'll do the same.
-Rich
I have essentially the same dual G4 machine (with 1 GB ram vs. 2GB), and vidcard. I tried the "Ignore" fix above, but still had the crash when I try to visit ISS, or any shuttles, etc... Maybe it has to do with the OS update, somewhere along the line?
If I launch a cleanly downloaded version of celestia with no extra addons, it won't crash with the "stock" ISS, but when I add my Motherlode DL'd version (I forget the originator), I get the crash. I hate the thought of having to live without the beautiful addons I've collected over the years!
Please post any progress or solution to this crash; I'll do the same.
-Rich
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Topic authorshelbydodgeimp
- Posts: 4
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- With us: 17 years 11 months
I can look at spaceships and things in my osx setup, however it seems all the addons made solely by jack higgins (giotto, zond3, spirit, etc) will just flat out crash the machine.
As to the ISS, interesting you bring it up. The "stock" ISS is the only one I can bring up, when I install a different ISS model from say, an add on- it won't display, only the stock model displays. This is the case no matter which celestia iss add on I grab from the "motherlode" site.
I do have all the deep space objects installed and it does seem to give considerate lag to my machine with all of them installed with all the "features" on.
As to the vid card drivers, as best as I can tell there were no geforce 4 video drivers (yay nvidia) they just reused vs 3. Everything else is up to date.
btw I noticed some of you all have 1.5.x already, I didn't realize that was out yet?
As to the ISS, interesting you bring it up. The "stock" ISS is the only one I can bring up, when I install a different ISS model from say, an add on- it won't display, only the stock model displays. This is the case no matter which celestia iss add on I grab from the "motherlode" site.
I do have all the deep space objects installed and it does seem to give considerate lag to my machine with all of them installed with all the "features" on.
As to the vid card drivers, as best as I can tell there were no geforce 4 video drivers (yay nvidia) they just reused vs 3. Everything else is up to date.
btw I noticed some of you all have 1.5.x already, I didn't realize that was out yet?
Yes - best I can tell is we're as up to date as we're gonna get, as far as vidcard drivers.... Nvidia directs me to the Apple site, where there as no updates to be found.
It seems like memory-intensive 3D addons are what's crashing me. I can't pin my crashes to the Higgins objects, however. It's frustrating cuz they all used to display fine, and I can't think of anything I've done to the system (other than update it )... Now I freeze, crash out, and get the same "Bad kernel" error as you do. Lots of deep space objects don't crash me, they just slow down the program's loading time.
As far as other addons not showing up, your celestia may be referencing the old objects in question. You have to be sure to replace them with the new ones, same names, etc; or modify your SSC files to reference the new objects. You actually may have one object sharing the same space as another....
Celestia 1.4.1 is the latest official Mac version I've found, other than some mod's of this on Dirkpitt's website.
-Rich
It seems like memory-intensive 3D addons are what's crashing me. I can't pin my crashes to the Higgins objects, however. It's frustrating cuz they all used to display fine, and I can't think of anything I've done to the system (other than update it )... Now I freeze, crash out, and get the same "Bad kernel" error as you do. Lots of deep space objects don't crash me, they just slow down the program's loading time.
As far as other addons not showing up, your celestia may be referencing the old objects in question. You have to be sure to replace them with the new ones, same names, etc; or modify your SSC files to reference the new objects. You actually may have one object sharing the same space as another....
Celestia 1.4.1 is the latest official Mac version I've found, other than some mod's of this on Dirkpitt's website.
-Rich
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Topic authorshelbydodgeimp
- Posts: 4
- Joined: 20.11.2006
- With us: 17 years 11 months
I always send my bug reports in, be it firefox or apple.
As to rather or not they'll actually use the three or four dozen bug reports they got from me while i was fooling around with celestia addons, that is a question that remains to be answered.
I'll wait and see but I'm not holding my breath.[/i]
As to rather or not they'll actually use the three or four dozen bug reports they got from me while i was fooling around with celestia addons, that is a question that remains to be answered.
I'll wait and see but I'm not holding my breath.[/i]
Crash/Bug report
I've sent Apple my bug reports as well....
Meanwhile, my home iMac G5 runs Celestia like a charm (albeit slower that the dual G4). I have to skimp on the texmap resolution, but visiting 3D objects, old, new, big small; is not a problem.
My best estimation is that the crashes started somewhere around the time of upgrading the OS to 10.4.6 or so, and/or maybe after one of the security updates in that timeframe??
-Rich
Meanwhile, my home iMac G5 runs Celestia like a charm (albeit slower that the dual G4). I have to skimp on the texmap resolution, but visiting 3D objects, old, new, big small; is not a problem.
My best estimation is that the crashes started somewhere around the time of upgrading the OS to 10.4.6 or so, and/or maybe after one of the security updates in that timeframe??
-Rich
Previously I suggested this might be a problem with vertex buffer objects. However, this isn't the case. Theoretically GL_ARB_vertex_buffer_object ought to be supported on GeForce 4 Ti but reading the crash report more closely reveals that VBO's aren't being used: "gleDrawArraysOrElements_IMM_Exec" is being called in the driver instead of "gleDrawArraysOrElements_VBO_Exec". So the "IgnoreGLExtensions [ "GL_ARB_vertex_buffer_object" ]" workaround will definitely not work.
Have you tried converting the crashing 3ds models to cmod format (using CModTool that I compiled for OS X)? Remember to edit the ssc definition if you do so. There are several options that may be worth trying out when converting 3ds->cmod that might change the model enough that it will stop crashing. This may also give clues as to what is actually causing the crash.
Have you tried converting the crashing 3ds models to cmod format (using CModTool that I compiled for OS X)? Remember to edit the ssc definition if you do so. There are several options that may be worth trying out when converting 3ds->cmod that might change the model enough that it will stop crashing. This may also give clues as to what is actually causing the crash.
cmod
I tried converting it to cmod, but got the same crash...
-Rich
-Rich
Cool.
Thanks dirkpitt. Looking forward to it!
BTW, where would we find an announcement of that build posted? (which forum?)
Rich
BTW, where would we find an announcement of that build posted? (which forum?)
Rich
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- With us: 19 years 9 months
- Location: Switzerland
our macs are waiting
Yes, I'm very much looking forward to an OSX build, too. The latest I have is dirkpitt's build from may...
Please, give those mac users who aren't into compiling yet some candy!
Please, give those mac users who aren't into compiling yet some candy!
1.5
dirkpitt,
I DL'd the 20061201 build from your site, but every time I launch it, it crashes before fully booting up...
-Rich
I DL'd the 20061201 build from your site, but every time I launch it, it crashes before fully booting up...
Code: Select all
Version: 1.5.0 (DIRKPITT BUILD 20061201)
PID: 387
Thread: 0
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000000
Thread 0 Crashed:
0 net.shatters.Celestia 0x00078a10 Image::getWidth() const + 0
1 net.shatters.Celestia 0x0002645c buildGalacticForms(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) + 108
2 net.shatters.Celestia 0x000269b0 Galaxy::setType(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) + 460
3 net.shatters.Celestia 0x00026350 Galaxy::load(AssociativeArray*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) + 324
4 net.shatters.Celestia 0x000aaddc DSODatabase::load(std::basic_istream<char, std::char_traints<char> >&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) + 676
5 net.shatters.Celestia 0x0000e450 CelestiaCore::initSimulation(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const*, std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const*, ProgressNotifier*) + 968
6 net.shatters.Celestia 0x0006e474 -[CelestiaAppCore initSimulation] + 1428
7 net.shatters.Celestia 0x00048a58 -[CelestiaController startInitialization] + 52
8 com.apple.Foundation 0x9296bbf8 __NSFireDelayedPerform + 304
9 com.apple.CoreFoundation 0x907f0550 __CFRunLoopDoTimer + 184
10 com.apple.CoreFoundation 0x907dcec8 __CFRunLoopRun + 1680
11 com.apple.CoreFoundation 0x907dc47c CFRunLoopRunSpecific + 268
12 com.apple.HIToolbox 0x93208740 RunCurrentEventLoopInMode + 264
13 com.apple.HIToolbox 0x93207dd4 ReceiveNextEventCommon + 380
14 com.apple.HIToolbox 0x93207c40 BlockUntilNextEventMatchingListInMode + 96
15 com.apple.AppKit 0x93730ae4 _DPSNextEvent + 384
16 com.apple.AppKit 0x937307a8 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 116
17 com.apple.AppKit 0x9372ccec -[NSApplication run] + 472
18 com.apple.AppKit 0x9381d87c NSApplicationMain + 452
19 net.shatters.Celestia 0x000024f8 _start + 760
20 net.shatters.Celestia 0x000021fc start + 48
Thread 1:
0 libSystem.B.dylib 0x9000ab48 mach_msg_trap + 8
1 libSystem.B.dylib 0x9000aa9c mach_msg + 60
2 com.apple.opengl 0x93664d60 glcDebugListener + 252
3 libSystem.B.dylib 0x9002b508 _pthread_body + 96
Thread 0 crashed with PPC Thread State 64:
srr0: 0x0000000000078a10 srr1: 0x000000000200f030 vrsave: 0x0000000000000000
cr: 0x24022242 xer: 0x0000000000000004 lr: 0x000000000002645c ctr: 0x000000000007d41c
r0: 0x000000000002644c r1: 0x00000000bfffdba0 r2: 0x00000000a4b32b08 r3: 0x0000000000000000
r4: 0x000000000000000a r5: 0x0000000000000001 r6: 0x0000000080808080 r7: 0x0000000000000001
r8: 0x0000000000000000 r9: 0x0000000000001002 r10: 0x0000000000000009 r11: 0x00000000000000c8
r12: 0x000000000007d41c r13: 0x00000000bfffdf68 r14: 0x000000000010db20 r15: 0x00000000bfffdd94
r16: 0x000000000010a108 r17: 0x000000000010a104 r18: 0x000000000010a100 r19: 0x00000000000b2b94
r20: 0x0000000000110000 r21: 0x00000000055b01a0 r22: 0x0000000000150000 r23: 0x0000000000150000
r24: 0x0000000000150000 r25: 0x00000000bfffdd9c r26: 0x0000000000000000 r27: 0x00000000055b01f0
r28: 0x00000000bfffdd6a r29: 0x00000000bfffdd94 r30: 0x0000000000110000 r31: 0x00000000bfffdd70
-Rich
Please download the new E0 galaxy template and place it in CelestiaResources/Models:
Download E0 template
More recent builds have already fixed the crash due to missing files.
Download E0 template
More recent builds have already fixed the crash due to missing files.
Still crashes upon launch
Hm, still crashes when I launch, gets about 1/2 way thru loading and blinks out....
-Rich
-Rich