Terraform V1.0

Post requests, images, descriptions and reports about work in progress here.
Topic author
Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 5 months
Location: Altair

Terraform V1.0

Post #1by Rassilon » 18.08.2005, 04:03

Terraform is a very simple random texture generator for Windows 2000/XP users I whipped together and will be the engine I use in the up and coming full blown SSC Generator which will use a graphical Interface with drag and drop features to make world building simple....

Terraform can be downloaded here:
http://celestialvisions.net/files/terraformv1.1.zip

It currently only generates a land map, spec map and normal map....Ill add clouds in later....Im pretty much using this to toy with faster realtime procedural texturing in OpenGL....Its not easy....

Enjoy...
Last edited by Rassilon on 19.08.2005, 03:06, edited 1 time in total.
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

Dollan
Posts: 1150
Joined: 18.12.2003
Age: 54
With us: 20 years 6 months
Location: Havre, Montana

Post #2by Dollan » 18.08.2005, 05:45

I tried it out, and it made some interesting results. How far are you planning to go with this little gem??

BTW, your atmosphere generator has been absolutely invaluable to me of late. I don't suppose there are any plans to make it available for use off-line?

Now all we need is a ring generator! I still can't make those things properly.... :(

...John...
"To make an apple pie from scratch, you must first create the universe..."
--Carl Sagan

Guckytos
Posts: 439
Joined: 01.06.2004
With us: 20 years 1 month
Location: Germany

Post #3by Guckytos » 18.08.2005, 09:31

will be the engine I use in the up and coming full blown SSC Generator which will use a graphical Interface with drag and drop features to make world building simple....


Can't wait to get my hands on that.
I have some ideas for features, just going to list them and hoping you could incorporate them.
Usage of either Absolute or Apparent Magnitude on choosing the star.
How about a feature where you tell the programm how many planets the system should have and which one is venus/earth/mars-like and is then automatically placed in the corresponding life-zone?
Variing inclination of planets when creating a random system.
Random generation of moons (with number of moons specification?) for big planets.

So that's what was on my mind at the moment.

Regards,

Guckytos

Topic author
Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 5 months
Location: Altair

Post #4by Rassilon » 19.08.2005, 03:04

I did some major updates to terraform it will now fix polar pinch...output clouds and ring textures and is much faster....

Terraform v1.1 can be downloaded here:
http://celestialvisions.net/files/terraformv1.1.zip

Enjoy!
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

Dollan
Posts: 1150
Joined: 18.12.2003
Age: 54
With us: 20 years 6 months
Location: Havre, Montana

Post #5by Dollan » 19.08.2005, 16:25

Very cool!

The polar pinch and ring textures are the big bonus, for me.

Thank you!

...John...
"To make an apple pie from scratch, you must first create the universe..."
--Carl Sagan

Topic author
Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 5 months
Location: Altair

Post #6by Rassilon » 21.08.2005, 12:46

There is yet another release of this on the way...I found a seam in the normal map and the perlin noise had artifacts in it....Also the clouds werent right....
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

danielj
Posts: 1477
Joined: 15.08.2003
With us: 20 years 10 months

Post #7by danielj » 21.08.2005, 14:48

Does Terraform only generate terrestrial world textures?Can it generate a volcanic world texture?


Rassilon wrote:There is yet another release of this on the way...I found a seam in the normal map and the perlin noise had artifacts in it....Also the clouds werent right....

ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 4 months

Post #8by ElChristou » 21.08.2005, 15:41

Seems pretty cool... No way to see that on other platforms?
Image

Topic author
Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 5 months
Location: Altair

Post #9by Rassilon » 22.08.2005, 04:00

ElChristou wrote:Seems pretty cool... No way to see that on other platforms?


I still do not have access to anything but windows at this time and my linux knowledge is still limited....I fear that all I will write for is Windows and eventually linux....No mac releases are planned....

I will try to clean up the source when all the bugs are worked out and release that...The code is pretty portable as I use very little windows API when I program.....


As far as it generating other than terrain...I will put that option in the next release....including jovian textures....
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

ElChristou
Developer
Posts: 3776
Joined: 04.02.2005
With us: 19 years 4 months

Post #10by ElChristou » 22.08.2005, 12:04

If you can do a Linux version, then a osX port will de doable.

Tx.
Image

Topic author
Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 5 months
Location: Altair

Post #11by Rassilon » 24.08.2005, 17:31

You can now get the latest version of Terraform from this link:

http://celestialvisions.net/files/terraformv1.2.zip

Read the readme for details!

Dollan,

In this new version if you are still having trouble converting those ring textures to PNG let me know and Ill just go ahead and use the Corona library for PNG support....which unfortunatly relies on a DLL....

Normally using the Gimp should suffice....
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

Avatar
PlutonianEmpire M
Posts: 1374
Joined: 09.09.2004
Age: 39
With us: 19 years 9 months
Location: MinneSNOWta
Contact:

Post #12by PlutonianEmpire » 25.08.2005, 04:43

for some reason, the cloud map shows up as entirely purple or something? :confused:
Terraformed Pluto: Now with New Horizons maps! :D

Topic author
Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 5 months
Location: Altair

Post #13by Rassilon » 25.08.2005, 16:29

PlutonianEmpire wrote:for some reason, the cloud map shows up as entirely purple or something? :confused:


Thats the color map you are looking at....Switch to the alpha channel to see the cloud part....

If you have the gimp, load it in the gimp and save as a png....
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

Avatar
PlutonianEmpire M
Posts: 1374
Joined: 09.09.2004
Age: 39
With us: 19 years 9 months
Location: MinneSNOWta
Contact:

Post #14by PlutonianEmpire » 29.08.2005, 07:13

Rassilon wrote:
PlutonianEmpire wrote:for some reason, the cloud map shows up as entirely purple or something? :confused:

Thats the color map you are looking at....Switch to the alpha channel to see the cloud part....

How do i do that?
Terraformed Pluto: Now with New Horizons maps! :D

Topic author
Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 5 months
Location: Altair

Post #15by Rassilon » 31.08.2005, 14:26

Depends on the painting program you are using....

If its Photoshop then it should be the fourth channel in your channels tab...If you cannot see a channel tab anywhere....Press F7 or go from the menu Window > Layers....Make sure there is a checkmark nect to Layers...
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

Avatar
PlutonianEmpire M
Posts: 1374
Joined: 09.09.2004
Age: 39
With us: 19 years 9 months
Location: MinneSNOWta
Contact:

Post #16by PlutonianEmpire » 01.09.2005, 03:20

Rassilon wrote:Depends on the painting program you are using....

If its Photoshop then it should be the fourth channel in your channels tab...If you cannot see a channel tab anywhere....Press F7 or go from the menu Window > Layers....Make sure there is a checkmark nect to Layers...

I use paint shop pro :)
Terraformed Pluto: Now with New Horizons maps! :D

Rocket Man
Posts: 87
Joined: 06.01.2005
With us: 19 years 5 months
Location: Marysville, Ohio

Post #17by Rocket Man » 01.09.2005, 12:15

Hey,

I don't have internet hook up yet at my new house,

Is alright if someone can show some examples?








I just using the school's since I have free time from class
Thanks.
"Knowledge is truth of reality, Wisdom is the reality of the truth."
-Rocket Man

Captain Nephilim
Posts: 23
Joined: 22.10.2005
With us: 18 years 8 months
Location: Missouri

Post #18by Captain Nephilim » 13.12.2005, 00:13

Rassilon, the links to download Terraform are broken. I'd love to use your application if I can.

thanks
-------------------------
---------------------------------
-----Cpt----------------------------------
---------Nephilim--------------------------------------
--------------------------------
--------------------
----------

Topic author
Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 5 months
Location: Altair

Post #19by Rassilon » 15.12.2005, 21:58

I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

eburacum45
Posts: 691
Joined: 13.11.2003
With us: 20 years 7 months

Post #20by eburacum45 » 17.12.2005, 05:53

I have made a few worlds with this programme, Rassilon; very nice.


Is there any way to control the parameters of the world beforehand? (ie island formation, land sea balance, mountain/plain balance, desertification... and so on?


Return to “Add-on development”