Is it a GeForce2 MX card?
None of the MX series, not even the very most recent ones, can do ring shadows on planets. My vague recollection is that Chris said that they're missing some edge clamping routine or the like.
Earth. With rings.
It is being listed as an NVIDIA GeForce2 GTS/GeForce2 Pro. Now, I downloaded the drivers from the GeForce site, since Dale no longer had the original disk (and I'm not sure if it would have worked on Windows NT anyway). So it is possible that the drivers are a new, catch-all version for several cards.
At any rate, I'm not really complaining. I'm thrilled to have a bit of new eye candy with no real slow down at all, especially considering I'm only running a 466mhz system!
...John...
At any rate, I'm not really complaining. I'm thrilled to have a bit of new eye candy with no real slow down at all, especially considering I'm only running a 466mhz system!
...John...
"To make an apple pie from scratch, you must first create the universe..."
--Carl Sagan
--Carl Sagan
Nice picture, very cool rings around earth.
selden, do you have any idea, why I cant see any ringed planets without the planets textures going dodgy(black triangles all over them) and it slows down ALOT.
My video card is Ati Radeon 9200, I have 512Mb DDR, 128Mb screen memory(or something like it, I dont know what it is in english.) and my processor is 2,08GHz(2082MHz).
I've tried to switch the rendering type to Basic, Multitexture and Vertex Program, but it still doesnt show ringed planets nor their rings correctly.
My video card can also read 2k graphics, and the rings and their textures are a filetype my card supports and are 1k.
I'm really confused what could be wrong with it.
selden, do you have any idea, why I cant see any ringed planets without the planets textures going dodgy(black triangles all over them) and it slows down ALOT.
My video card is Ati Radeon 9200, I have 512Mb DDR, 128Mb screen memory(or something like it, I dont know what it is in english.) and my processor is 2,08GHz(2082MHz).
I've tried to switch the rendering type to Basic, Multitexture and Vertex Program, but it still doesnt show ringed planets nor their rings correctly.
My video card can also read 2k graphics, and the rings and their textures are a filetype my card supports and are 1k.
I'm really confused what could be wrong with it.
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Topic authorPlutonianEmpire
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