NEW: Beta Hydri release!

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Topic author
RHAS
Posts: 58
Joined: 18.04.2004
With us: 20 years 11 months
Location: The Netherlands

NEW: Beta Hydri release!

Post #1by RHAS » 15.10.2004, 06:45

My latest add-on for celestia is finished!
It is called Beta Hydri and it is a fictional solarsytem with the star Beta Hydri at its center.
Beta Hydri is currently available at my website
http://members.chello.nl/r.sanders20/productions/
or at my creators directory at the celestiamotherlode here
http://www.celestiamotherlode.net/creators/rsanders/Beta_Hydri.zip

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I have made 6 promotional screenshots wich can be viewed below.

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More images can be be viewed in the Beta Hydri preview topic here
http://www.shatters.net/forum/viewtopic.php?t=5941
I really like to hear your opinions on this add-on, so feel free to give me some feedback.
Thanks.

ROB SANDERS PRODUCTIONS
http://members.chello.nl/r.sanders20/productions/

Michael Kilderry
Posts: 499
Joined: 11.10.2004
With us: 20 years 5 months
Location: London, UK

Post #2by Michael Kilderry » 15.10.2004, 07:59

Excellent! Planet pictures that just make you want to go WOW! 8O

I'm downloading it!

Michael Kilderry :)

Beowulf01
Posts: 138
Joined: 28.09.2004
With us: 20 years 6 months
Location: LaGrange Missouri

Beta hydri

Post #3by Beowulf01 » 17.10.2004, 18:26

I would like to know how you did the testerial planet textures.

Topic author
RHAS
Posts: 58
Joined: 18.04.2004
With us: 20 years 11 months
Location: The Netherlands

Re: Beta hydri

Post #4by RHAS » 17.10.2004, 18:51

Beowulf01 wrote:I would like to know how you did the testerial planet textures.


What do you mean by "testerial"?
English is not my native language so plz forgive me.
Please explain so i can explain it to you.
What i can tell you now about my textures is this:

I just used Paintshop Pro and modified existing textures until they looked completely different.
For example: i searched the net for a high resolution texture of the moon, then i loaded it in Paintshop Pro i used some distortion tools like warping and punching to change the appearance of the texture.
Then i changed the colors (applying a old newspaper effect was great) of the textures using Hue and or in combination some effects that came with Paintshop pro.
Somtimes the texture was stil recognisable, then i used the warp brush to make recognisable features unrecognisable.
When the texture is finished i made a bumpmap for it by changing the texture to black and white colors, i used contrast to make things more black or white to change the height of a bumpmap.
Changing this bumpmap to a negative image also created great results.
The result was the little moon on the left in the following screenshot

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The main thing is be creative, take a titan cloud texture found at nasa`s celestia, warp it like crazy make it another color and voila you have a gasgiant.
Tell me what you mean by testerial and i can explain it better.
I hoped this helped.


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