jestr wrote:Sorry I included the address of the site from where I got the original models and have indicated this both on my site and on the forum.Theres no way I want to pass them off as my own work though often I do a lot of work to get them right in Celestia,often the models are not so good up close as they are made for use in animations/short movies where you dont get to see them up real close like you can in Celestia,you are right though I should have contacted the authors about using them and will correct this immediately,all the best Jestr
Just some reflexions:
1.1 Obviously, the work of the original Creators must be credited, BUT often, even on the various sites, one finds them under various versions, it's not easy to go up with the source.
1.2 As the majority of beautiful 3d creations are not transposable in Celestia (especially those which employ very many textures, or are in an incompatible format) there is also a work to translate them for Celestia. THUS:
2.1 YES: it's the least of the things to announce the model creator, example: a credit limit on the site of distribution (BCelestia proposes a manner, but like Jestr does it by announcing original site of distribution, model by model) AND in the packs in remote loading, in the 'Readme'
2.2 The problem is the various interventions on a model. It would be well we have there a charter, a SIMPLE common system to credit addons in Celestia.. I haven't perfect solution, but in the revisions that i try to do with my catalog - and notes that I add in my personal safeguards for each addon- I've the following principle, when it's an adaptation of existing models elsewhere:
- the name of the person who adapts for Celestia (modifies, adds different textures so that that functions, other contributors -textures for example)
- the name (and link if possible) of the person who created the original model... (by defect, the reference to the site where the model was found, like what made Jestr).
Simple, yes?
(this message was translated partly by Babelfish, because I did not know well how to write that directly in English, sorry, Jeam)