2001 space station textures

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Guest

Post #21by Guest » 01.03.2004, 00:33

Bob Hegwood wrote:(Been busy trying to learn Lua.) Whew! I'm gonna kill Harald if I ever see him. :wink:

Phew, having an ocean between us makes me feel much safer :D

Harald

Harry
Posts: 559
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With us: 21 years 6 months
Location: Germany

Post #22by Harry » 01.03.2004, 00:36

That was me - my autologin didn't survive the server move...
Harald

Bob Hegwood
Posts: 1048
Joined: 19.10.2003
With us: 21 years 5 months
Location: Germantown, Ohio - USA

Post #23by Bob Hegwood » 01.03.2004, 03:34

Harald,

Sorry about that... :lol:

I'm just getting frustrated with celx. Everytime I *think* I understand something, it turns out that I don't understand it at all.

Hell, it took me two days just to figure out how to make a print statement print the text where I wanted it. This is supposed to be better :?:

Also, the documentation is my main stumbling block here I think. When I'm reading about a function or a call to a function, the example statements just don't seem to match what's being discussed. Either that, or I'm just too brain-dead to understand it. Quite possible, since I have never dealt with OOP before.

Oh well. I'm trying.

Take care, Bob
Bob Hegwood
Windows XP-SP2, 256Meg 1024x768 Resolution
Intel Celeron 1400 MHz CPU
Intel 82815 Graphics Controller
OpenGL Version: 1.1.2 - Build 4.13.01.3196
Celestia 1.4.0 Pre6 FT1

Harry
Posts: 559
Joined: 05.09.2003
With us: 21 years 6 months
Location: Germany

Post #24by Harry » 01.03.2004, 12:31

Bob Hegwood wrote:Hell, it took me two days just to figure out how to make a print statement print the text where I wanted it. This is supposed to be better :?:
I would be glad to hear more about where your specific problems have been, maybe via mail. And even if it's not as easy as CEL-scripting, it shouldn't be that hard...
Also, the documentation is my main stumbling block here I think. When I'm reading about a function or a call to a function, the example statements just don't seem to match what's being discussed. Either that, or I'm just too brain-dead to understand it. Quite possible, since I have never dealt with OOP before.

Documentation is a weak point. The official documentation for the Lua language seems to be targeted at those who want to embed Lua, and my documentations is mostly a summary of Celestia-specific objects and methods. :(

Harald


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