Latitude/longitude grid overlays
-
Topic authorgranthutchison
- Developer
- Posts: 1863
- Joined: 21.11.2002
- With us: 22 years
Latitude/longitude grid overlays
I've used the new texture overlay feature to create some IAU latitude/longitude grids for the planets and major moons. Once you've installed the textures and ssc's in your \extras folder, you'll find a couple of new Alternate Surface options - "Grid Overlay" which lays a lat/long grid over the default Celestia texture, and "Blank Grid" which converts the planets into rather pretty white spheres ruled in lat/long lines. I can't now recall which pre-release introduced overlay textures and alternate surfaces - but if at present you can bring up the alternate surface menu with a right-click on a planet or moon, then this add-on should work for you.
Overlays don't work on 3ds objects at present, but I'm hoping Chris is going to fix that RSN, in his copious free time . At which point I'll add grid overlays for irregular objects with defined prime meridians.
Find the add-on and some more descriptive text at:
http://www.lns.cornell.edu/~seb/celesti ... grids.html
Thanks, as ever, to Selden for hosting it.
Grant
Overlays don't work on 3ds objects at present, but I'm hoping Chris is going to fix that RSN, in his copious free time . At which point I'll add grid overlays for irregular objects with defined prime meridians.
Find the add-on and some more descriptive text at:
http://www.lns.cornell.edu/~seb/celesti ... grids.html
Thanks, as ever, to Selden for hosting it.
Grant
I didnt know there was a new overlaytexture command
Very handy having a grid over the texture
Thanks Grant
Very handy having a grid over the texture
Thanks Grant
CPU- Intel Pentium Core 2 Quad ,2.40GHz
RAM- 2Gb 1066MHz DDR2
Motherboard- Gigabyte P35 DQ6
Video Card- Nvidia GeForce 8800 GTS + 640Mb
Hard Drives- 2 SATA Raptor 10000rpm 150GB
OS- Windows Vista Home Premium 32
RAM- 2Gb 1066MHz DDR2
Motherboard- Gigabyte P35 DQ6
Video Card- Nvidia GeForce 8800 GTS + 640Mb
Hard Drives- 2 SATA Raptor 10000rpm 150GB
OS- Windows Vista Home Premium 32
I just discovered that if I turn on "Grid Overlay" for one planet and GoTo another planet, grids are visible on that planet, too. Selecting other surface textures, like "limit of knowledge," turn it off for the planet being viewed.
I suspect that turning it on for all planets is a bug.
Here's a picture of several planets showing a grid overlay. I only enabled it from the Earth's menu.
(this is a link to a larger picture)
(For those who wonder: I use ImageMagick's "montage" program to create thumbnails like this.)
I suspect that turning it on for all planets is a bug.
Here's a picture of several planets showing a grid overlay. I only enabled it from the Earth's menu.
(this is a link to a larger picture)
(For those who wonder: I use ImageMagick's "montage" program to create thumbnails like this.)
Selden
-
Topic authorgranthutchison
- Developer
- Posts: 1863
- Joined: 21.11.2002
- With us: 22 years
Selden:
Turning on any alternate texture affects all other objects with the same alternate texture - the same occurs with LOK textures. I thought this was a feature, rather than a bug - you want to look at LOK, you only need to set the option once for the whole solar system.
Calling up LOK masks necessarily obliterates the grid, since only one LOK texture exists and that's default+LOK mask, so there's no way to add the grid in there, too.
Grant
Turning on any alternate texture affects all other objects with the same alternate texture - the same occurs with LOK textures. I thought this was a feature, rather than a bug - you want to look at LOK, you only need to set the option once for the whole solar system.
Calling up LOK masks necessarily obliterates the grid, since only one LOK texture exists and that's default+LOK mask, so there's no way to add the grid in there, too.
Grant
-
- Posts: 986
- Joined: 16.08.2002
- With us: 22 years 3 months
- Location: USA, East Coast
-
Topic authorgranthutchison
- Developer
- Posts: 1863
- Joined: 21.11.2002
- With us: 22 years
I think that's because the default texture for Pluto is the LOK. There was a plan to have Fridger's LOK paired with an interpretive texture based on the LOK, but that seems to have fallen through at present .selden wrote:... when I enabled LOK for Pluto, the images of the other planets in the multiview didn't change.
Grant
They are so useful for teaching
Grant, thanks so much for your grids. I will be using them extensively in my science classes to teach latitude, longitude and seasons. For reasons which I cannot yet fathom, 8th to 10th graders collectively resist learning the concept of latitude and longitude (may apply to adults as well). Even though I do not have lazy students, they tend to not want to make the mental effort to envision the relationships between the tilt of Earth's axis and the seasons, the Tropics of Cancer and Capricorn, the positions of lat/long cordinates on the globe, etc. We do two separate labs on the topic, I make extensive use of globes, and I still have over 30% of them not get it. I think this will make things easier, since I can put the Earth in motion, change the dates to see the changes in the position of the terminator, etc.
I have created a new grid png file just for the Earth in which I've drawn some additional colored lines on it to highlight the Tropics of Cancer and Capricorn. I've also labeled the Equator and Prime Meridian. You can get it at my website link below. Its called Earth Grid TC.
Thanks again.
Frank
I have created a new grid png file just for the Earth in which I've drawn some additional colored lines on it to highlight the Tropics of Cancer and Capricorn. I've also labeled the Equator and Prime Meridian. You can get it at my website link below. Its called Earth Grid TC.
Thanks again.
Frank
Grant
A great idea, and good use of the alternative textures feature.
fsgregs
I like your additions to the earth grid. Is it too much to ask for you to add the Arctic and Antarctic circles?
regards
TERRIER
A great idea, and good use of the alternative textures feature.
fsgregs
I like your additions to the earth grid. Is it too much to ask for you to add the Arctic and Antarctic circles?
regards
TERRIER
1.6.0:AMDAth1.2GHz 1GbDDR266:Ge6200 256mbDDR250:WinXP-SP3:1280x1024x32FS:v196.21@AA4x:AF16x:IS=HQ:T.Buff=ON Earth16Kdds@15KkmArctic2000AD:FOV1:SPEC L5dds:NORM L5dxt5:CLOUD L5dds:
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS
NIGHT L5dds:MOON L4dds:GALXY ON:MAG 15.2-SAP:TIME 1000x:RP=OGL2:10.3FPS
-
- Posts: 296
- Joined: 15.07.2003
- With us: 21 years 4 months
- Location: Bellows Falls, VT
- Contact:
Recently, I wondered if the other planets happened to have north and south stars that could be of use to future explorers if we ever send people to other planets. Since the axial tilts can be different, I used the go to object feature to go to 90 degrees north and south and the "*' key to look back to see if there were any such stars. Then I sped up time to see which visible star appeared to make the smallest circle. Zooming in helped. Plenty were faint, and of course, pole stars would be of little use on gas giants. Interestingly, Uranus's north star is in the outer parts of Orion.
I thought that maybe it would be an interesting way to show that Polaris has nothing special about itself and it is by chance that our axis points towards it. Oh since there is a keyword for precession that can be used in ssc files, I'll try to simulate the 25800 year cycle for the earth and see if it works in Celestia. I read that Vega will be our north star in like 12 thousand years and a star in Draco was the north star in the times of the ancient Egypt. So, that could be used as a test to see if it actually works in Celestia.
But of course, Celestia doesn't have the proper motions of the stars.
And of course, it would be neat to make addons for nove and supernove using Beginning and Ending times to teach about stars.
Addition:
I tested the precession of the earth in Celesita by using:
The PrecessionRate is in radians per day. It does have an effect. To see it, use goto object to go over the earth's north pole and use sync orbit and '*' to look at Polaris. Then speed up time. The earth's axis does end up pointing to the general region of Vega, but it seems to take too long to happen. Did I do anything wrong?
Brendan
I thought that maybe it would be an interesting way to show that Polaris has nothing special about itself and it is by chance that our axis points towards it. Oh since there is a keyword for precession that can be used in ssc files, I'll try to simulate the 25800 year cycle for the earth and see if it works in Celestia. I read that Vega will be our north star in like 12 thousand years and a star in Draco was the north star in the times of the ancient Egypt. So, that could be used as a test to see if it actually works in Celestia.
But of course, Celestia doesn't have the proper motions of the stars.
And of course, it would be neat to make addons for nove and supernove using Beginning and Ending times to teach about stars.
Addition:
I tested the precession of the earth in Celesita by using:
Code: Select all
PrecessionRate 6.67E-7 # 2pi radians in 9420000 days or 25800 years
The PrecessionRate is in radians per day. It does have an effect. To see it, use goto object to go over the earth's north pole and use sync orbit and '*' to look at Polaris. Then speed up time. The earth's axis does end up pointing to the general region of Vega, but it seems to take too long to happen. Did I do anything wrong?
Brendan
-
Topic authorgranthutchison
- Developer
- Posts: 1863
- Joined: 21.11.2002
- With us: 22 years
It should be in degrees per day, for Celestia.Brendan wrote:The PrecessionRate is in radians per day.
Only reason precession of the Earth hasn't been implemented in Celestia is a technical one - because the Moon's orbit is presently defined relative to the Earth's current equatorial plane, it gets dragged out of alignment if the Earth precesses :(.
Grant
OK, I have added the Arctic and Antarctic Circles to Grant's Earth Grid. It now includes labeled Equator, Prime Meridian, Tropics of Cancer, Capricorn, Arctic and Antarctic Circles.
Get it at my website below. Its name is Earthgrid TCA. Make sure you change the ssc file to reflect its new name.
Enjoy.
Frank
Get it at my website below. Its name is Earthgrid TCA. Make sure you change the ssc file to reflect its new name.
Enjoy.
Frank