Cham wrote: We have the same rendering problem in the standard galactic blobs (gray sprites) as seen at close range or using the zoom feature of Celestia.
Correct. I am experimenting since a long time to improve on this issue.
F.
Cham wrote: We have the same rendering problem in the standard galactic blobs (gray sprites) as seen at close range or using the zoom feature of Celestia.
t00fri wrote:Cham wrote: We have the same rendering problem in the standard galactic blobs (gray sprites) as seen at close range or using the zoom feature of Celestia.
Correct. I am experimenting since a long time to improve on this issue.
Cham wrote:t00fri wrote:Cham wrote: We have the same rendering problem in the standard galactic blobs (gray sprites) as seen at close range or using the zoom feature of Celestia.
Correct. I am experimenting since a long time to improve on this issue.
I may be wrong, but I suspect that these annular artifacts are inevitable, especially with grays.