(see: http://www.shatters.net/forum/viewtopic.php?f=21&t=17141),
The earlier available Sun Rise/Set and Moon Rise/Set addons have now their "Obects Rise/Set" follow-up



In this thread you'll find the v2.1 release of the Obects Rise/Set addon for download:
The official v2.1 release of this addon can now be downloaded from the Motherloade:
http://www.celestiamotherlode.net/catalog/show_addon_details.php?addon_id=1634
Besides enabling them as a Lua plugin, the scripts are now also localized.

The currently supported locals are: de, fr, it, nl, ru and en.
Of course, I invite members on the forum to support these addons with more localized versions.
To do so, use the available English template files in the "locale" directories of the addon as a template and edit the template file with a text editor --> coding UTF-8 (without BOM). (The English files serve as a model for other locals)

When you've done a translation, you can send the file to my email address (marco.klunder@hccnet.nl, see also my link in the signature below) and I'll integrate them in the new releases of these addons.
Both the scripts and the Plug-in of this Addon use their own configuration files.
You can edit these configuration files with a text editor to personalize your own implementation.
The configuration files contain the next entries that can be customized:
* Activation key for Lua_Plugins (not in script config);
* Color of the text and box on the screen (not in script config);
* Visibility at startup (not in script config);
* Show location (not in script config);
* Speed of the animation
* Enable/disable the preview on Earth during the animation
* Enable/disable the orbit rendering of Planets during the animation
* Brightness level of ambient light.
* Predefined static location
* Predefined static date
* Local time zone to be displayed (instead of UTC)
* Language localization (in script config)
* And more...
Find these entries in the configuration file and change them according your own wishes.
If you want to change the localization for Lua_Edu_Tools, that's handled in the own config of Lua_Edu_Tools.
If you want to change the localization for Lua_Plugins, the addon contains a separate file for this:
in the ..\extras\ObjectsRiseSet directory: ObjectsRiseSet_locale.lua
==> Change the lang = "en"; entry to one of the currently supported locals.
If you have comments regarding this v2.1 release, please feel free to contact.
Marco