vla radio telescope v2 progress

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Marco Klunder
Posts: 181
Joined: 20.02.2008
Age: 62
With us: 16 years 9 months
Location: The Netherlands

Re: vla radio telescope v2 progress

Post #21by Marco Klunder » 04.04.2011, 19:47

Selden,

This really looks good. You're efforts on quality are very much appreciated :D

Marco
Marco Klunder
email: marco.klunder@xs4all.nl
Windows10 PD 3.0 GHz, 2 GB of RAM, Nvidia GeForce 6700 XL
Celestia161 / SVN + Lua Edu Tools v1.2 Beta9, Celestia160-ED and Celestia1621

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selden
Developer
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Joined: 04.09.2002
With us: 22 years 3 months
Location: NY, USA

Re: vla radio telescope v2 progress

Post #22by selden » 11.04.2011, 03:10

A few more steps toward completion of v2:
1. produced a drastically reduced resolution model so the 27 other telescopes can be drawn at the same time. The framerate still isn't very good, though. :(
2. produced the railway system
4. placed them all in the right places
5. scripts to show them in the 4 major configurations
6. removed some pieces that were eliminated when the VLA telescopes were upgraded to EVLA.

I discovered that I'd mis-positioned the upper platforms on the yoke of the hires model though. That's set me back some. Again.
Selden

NoXion
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Joined: 01.05.2005
With us: 19 years 7 months

Re: vla radio telescope v2 progress

Post #23by NoXion » 11.04.2011, 07:13

Looks top-notch from here. Will certainly be grabbing this upon release.
Currently worldbuilding!

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selden
Developer
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Joined: 04.09.2002
With us: 22 years 3 months
Location: NY, USA

Re: vla radio telescope v2 progress

Post #24by selden » 19.04.2011, 01:39

I've released it.
See viewtopic.php?f=23&t=16436
Selden


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