Tarazed System - preview, and a little help please?

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Topic author
Mneme
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Tarazed System - preview, and a little help please?

Post #1by Mneme » 01.06.2010, 16:57

I am creating a fictional planetary system around Tarazed (gamma Aquilae) of which I will post some images in a moment. These are for reference in my sci-fi novel. I have figured out the alignment of the planets so that the starship that goes there in 2797 will see them as I described them in the upcoming novel.

I am having one small problem however.

Garden:Tarazed IV and Inferno:Tarazed IVb are a mutually tidally locked system with a rotational period of 30.003h. The planet and moon therefore eclipse each other each local day. I am having some problems with alignment however since I cannot seem to figure out (by trial and error since my math skills suck) how to get the moon to eclipse the location [180W 0] on the planet at local noon, which should always happen throughout the planet's orbital period (meaning, I suppose, that the moon's orbit and the planet's rotation need both be the solar periods and not the sidereal?) Garden's orbital position is otherwise accurate.

If anyone can help me wiggle this planet and moon into their proper places I would greatly appreciate it. I will post my current code for the planets in a moment.
Last edited by Mneme on 01.06.2010, 17:29, edited 2 times in total.

Topic author
Mneme
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Re: Tarazed System - preview, and a little help?

Post #2by Mneme » 01.06.2010, 16:59

Code: Select all

"Garden:Tarazed IV:Tarazed 2797-M:Tarazed 2898-A" "Tarazed"
{
   Texture "tarazed-garden.*"
   NightTexture "tarazed-garden-night.*"
   BumpMap "tarazed-garden-bump.*"
   SpecularTexture "tarazed-garden-specular.*"
   SpecularColor   [ 0.75 1.00 0.75 ]
   SpecularPower    25.0
   HazeColor       [ 0.75 1.00 0.75 ]
   HazeDensity    0.3
   Radius          5750
   Oblateness       0.002

   EllipticalOrbit {   
   Period               131.0608
   SemiMajorAxis        44.1497
   MeanLongitude      275.01 # (random)
   Eccentricity         0.0000 # (random)

      # TARAZED SYSTEM COMMON COORDINATES #
   AscendingNode      210.17
   LongOfPericenter   71.00
   Inclination          35.000
   }
   UniformRotation
   {
    AscendingNode       210.17
    Inclination         35.000 # (semi-random)
   Obliquity         0.0000 # (semi-random)
      # OTHER PROPERTIES #
   MeridianAngle       0.0000 # (random)
   Period            30.003
   }

      # APPEARANCE #
   HazeDensity         0.35
   HazeColor         [ 0.35 0.4 0.2 ]
   Atmosphere {
   Lower             [ 0.26 0.32 0.17 ]
   Upper             [ 0.24 0.42 0.13 ]
   Sky             [ 0.3 0.5 0.2 ]
   Sunset             [ 0.5 0.3 0.1 ]
   Rayleigh          [ 0.000 0.0013 0.0030 ]
   Height            60
   CloudHeight       7
   CloudSpeed          500
   CloudShadowDepth    1.0
   Mie             0.001
   MieAsymmetry       -0.25
   MieScaleHeight      12
   CloudMap          "earth-clouds.*"
   }
   InfoURL            "http://comm.tarazedi.com/viewtopic.php?t=82&p=356#p356"

   Albedo            0.25
}

"Inferno:Tarazed IVb" "Tarazed/Garden"
{
    Texture "tarazed-ivb.*"
    BumpMap "tarazed-ivb-bump.*"
    NightTexture "tarazed-ivb-night.*"
      SpecularTexture "tarazed-ivb-specular.*"
   SpecularColor   [ 1.00 0.50 0.00 ]
   SpecularPower    25.0

    Radius   3101

    EllipticalOrbit
    {
    Period               1.25
    SemiMajorAxis      47600   
   MeanLongitude      180.000 # (random)
   LongOfPericenter   0

      # TARAZED SYSTEM COMMON COORDINATES #
   AscendingNode      210.17
   Inclination          0.0
   Eccentricity      0.0 # (semi-random)
   }
   UniformRotation
   {
    AscendingNode       210.17
    Inclination         0.0000 # (semi-random)
   Obliquity         0.0000 # (semi-random)
      # OTHER PROPERTIES #
   MeridianAngle       0.0000 # (random)
   Period            30.001
   }   
    Albedo               0.50
   InfoURL            "http://comm.tarazedi.com/viewtopic.php?t=82&p=356#p356"
}

Topic author
Mneme
Posts: 78
Joined: 01.06.2010
With us: 14 years 6 months

Re: Tarazed System - preview, and a little help?

Post #3by Mneme » 01.06.2010, 17:25

Image
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Avatar
selden
Developer
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Re: Tarazed System - preview, and a little help please?

Post #4by selden » 01.06.2010, 19:16

You're describing two objects orbiting around a common barycenter.

In an SSC file, one uses a ReferencePoint for this. An example in Celestia is Pluto and its moon Charon. Briefly, one would define a ReferencePoint with a particular orbit, then define the two planets orbiting around that ReferencePoint on opposite "sides" of it.

Does this help?
Selden

InconspicuousBarrel
Posts: 55
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Re: Tarazed System - preview, and a little help please?

Post #5by InconspicuousBarrel » 01.06.2010, 22:06

Very cool pictures! Where did you get or how did you make those textures? They're very cool!

In response to your question, you could create a reference point as Selden suggested (recommended) OR create an object with the class "invisible" and have the planets/moons orbit around it the same way as a reference point.

Topic author
Mneme
Posts: 78
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With us: 14 years 6 months

Re: Tarazed System - preview, and a little help please?

Post #6by Mneme » 02.06.2010, 02:23

Seldon: thank you for your quick reply. I will give that a shot next time I work on this.

InconspicuousBarrel (nice name): I made the textures in Photoshop with a variety of "mess around until something planety squirts out" techniques. Some are from scratch, others involved brutalizing poor helpless existing Celestia planets with Photoshop filters and layering them atop each other in gruesome ways. PETT (People for the Ethical Treatment of Textures) have left severed horse heads on my doorstep by way of expressing their distaste for my callous disregard for the suffering of poor Iapetus and Dione--to say nothing of what I did to Mars.

Topic author
Mneme
Posts: 78
Joined: 01.06.2010
With us: 14 years 6 months

Re: Tarazed System - preview, and a little help please?

Post #7by Mneme » 02.06.2010, 16:46

Thanks, that seems to have done it. Eclipse-noon over 0W at noon-eclipse, every day, all across the orbit. :)

Here are Inferno and Garden behaving themselves:

Image

Code: Select all

ReferencePoint "Garden-Inferno" "Tarazed"
{
    Visible true
    Clickable true
   EllipticalOrbit {   
   Period               131.0608
   SemiMajorAxis        44.1497
   MeanLongitude      270.00 # (random)
   Eccentricity         0.0000 # (random)

      # TARAZED SYSTEM COMMON COORDINATES #
   AscendingNode      210.17
   LongOfPericenter   71.00
   Inclination          35.000
   }
}

# Garden:   0.84693 Earth masses (7.55 g/cm^3)
# Inferno:   0.09748 Earth masses (5.54 g/cm^3)
# Total:   0.94441 Earth masses
# SMA:      48269 km (43287 km, 4982 km)

"Garden:Tarazed IV:Tarazed 2797-M:Tarazed 2898-A" "Tarazed"
{
   Texture "tarazed-garden.*"
   NightTexture "tarazed-garden-night.*"
   BumpMap "tarazed-garden-bump.*"
   SpecularTexture "tarazed-garden-specular.*"
   SpecularColor   [ 0.75 1.00 0.75 ]
   SpecularPower    25.0
   HazeColor       [ 0.75 1.00 0.75 ]
   HazeDensity    0.3
   Radius          5750
   Oblateness       0.002

    OrbitFrame { EclipticJ2000 { Center "Tarazed/Garden-Inferno" } }
    BodyFrame { EclipticJ2000 { Center "Tarazed/Garden-Inferno" } }
   
    EllipticalOrbit{
   Epoch         2743122.5        # 2798 Apr 25
    Period          1.250125
      SemiMajorAxis   4982
    Eccentricity    0.0000
    Inclination     35.0000
    AscendingNode   210.17
    ArgOfPericenter 0.0000
    MeanLongitude   180.0000   
    }
   UniformRotation
   {
   AscendingNode       210.17
   Inclination         35.000   # (semi-random)
   Obliquity         0.0000   # (semi-random)
      # OTHER PROPERTIES #
   MeridianAngle       270      # (random)
#   Period            30.003
   }

      # APPEARANCE #
   HazeDensity         0.35
   HazeColor         [ 0.35 0.4 0.2 ]
   Atmosphere {
   Lower             [ 0.26 0.32 0.17 ]
   Upper             [ 0.24 0.42 0.13 ]
   Sky             [ 0.3 0.5 0.2 ]
   Sunset             [ 0.5 0.3 0.1 ]
   Rayleigh          [ 0.000 0.0013 0.0030 ]
   Height            60
   CloudHeight       7
   CloudSpeed          50
   CloudShadowDepth    1.0
   Mie             0.001
   MieAsymmetry       -0.25
   MieScaleHeight      12
   CloudMap          "earth-clouds.*"
   }
   InfoURL            "http://comm.tarazedi.com/viewtopic.php?t=82&p=356#p356"

   Albedo            0.25
}

"Inferno:Tarazed IVb" "Tarazed/Garden"
{
    Texture "tarazed-ivb.*"
    BumpMap "tarazed-ivb-bump.*"
    NightTexture "tarazed-ivb-night.*"
      SpecularTexture "tarazed-ivb-specular.*"
   SpecularColor   [ 1.00 0.50 0.00 ]
   SpecularPower    25.0

    Radius   3101

    OrbitFrame { EclipticJ2000 { Center "Tarazed/Garden-Inferno" } }
    BodyFrame { EclipticJ2000 { Center "Tarazed/Garden-Inferno" } }
   
    EllipticalOrbit{
   Epoch         2743122.5        # 2798 Apr 25
    Period          1.250125
      SemiMajorAxis   43287
    Eccentricity    0.0000
    Inclination     35.0000
    AscendingNode   210.17
    ArgOfPericenter 0.0000
    MeanLongitude   0.00
    }

   UniformRotation
   {
      AscendingNode       210.17
   Inclination         35.0000 # (semi-random)
   Obliquity         0.0000 # (semi-random)
      # OTHER PROPERTIES #
   MeridianAngle       0.0000 # (random)
#   Period            30.003
   }   
    Albedo               0.50
   InfoURL            "http://comm.tarazedi.com/viewtopic.php?t=82&p=356#p356"
}


And all the planets in the system:

Image

Sunchaser
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Re: Tarazed System - preview, and a little help please?

Post #8by Sunchaser » 03.06.2010, 11:29

Looks really good! When will it be released?

-M-

Topic author
Mneme
Posts: 78
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Re: Tarazed System - preview, and a little help please?

Post #9by Mneme » 03.06.2010, 12:40

A week, I hope. I have all the planets done, just gotta throw together some moons and then go label surface features.

It'll be about 250 MB.

Sunchaser
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Re: Tarazed System - preview, and a little help please?

Post #10by Sunchaser » 03.06.2010, 16:53

Stunning. Absolutely stunning. I like your version of "throw together."

-M-

W0RLDBUILDER
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Re: Tarazed System - preview, and a little help please?

Post #11by W0RLDBUILDER » 04.06.2010, 20:56

I noticed you named one of the planets Iowa. I'm curious as to what it's like, as I live in southeastern Iowa (the state, not the planet).

Topic author
Mneme
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Re: Tarazed System - preview, and a little help please?

Post #12by Mneme » 05.06.2010, 04:27

Strangely, I named that planet in 1996 long before I had any idea I would move to Iowa (in 2001). The name is pronounced "EE-OH-AH", Spanish sort of pronunciation.

It's described as a very flat planet (hence the name) with less than a kilometer vertical relief. Atmosphere is Earthlike but with too much CO2, and the biosphere is a sort of algal monoculture resembling grass. I'll dig up more detailed info later.

As for the planets... in order: Namaskar, Dragonfire, Honshu, Garden, Iowa, Purgatory, Rockball, Castle, Cieloazul, Ashura, Aoraki, Esperanza, Yetzirah, Yesod, Eshq, Aphrodite, Ananda, Pratyahara, Wanderer.

I am done with the textures except for Garden which needs special attention. After that, I just need to name surface features for the rest of the system and I'm done. I'm looking at 99 textures totaling 152MB, 20 .ssc files, and a .stc file. :)

ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage

Topic author
Mneme
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With us: 14 years 6 months

Re: Tarazed System - preview, and a little help please?

Post #13by Mneme » 08.06.2010, 18:44

Released. See "Add-on Releases" forum.

A bit smaller than I'd expected since I converted to .jpgs. :)


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