Alternate surface for a nebula
Posted: 31.07.2005, 05:45
I downloaded Reinhard F's Kepler Supernova Remnant form the Motherlode. I created a alternate texture from Chandra data and added a line to the ssc
If I replace the main texture with my new one it works fine. But the altsurface doesn't seem to want to play. The alternate texture is in the same directory as the main texture for the nebula. After an hour of this I don't have enough patience to keep going. My hope (as has been noted in numerous posts) is to have overlay textures from Chandra & Spitzer...
Of course it just dawned on my that it might be the 3ds file referencing the png file... How hard is it to change that without 3ds Max? Would I be better off creating the whole thing from scratch? Any help would be appreciated.
Code: Select all
Nebula "SN 1604"
{
Mesh "SN1604.3ds"
Radius 9.5
Axis [-0.059 0.718 0.694]
Angle 177.192
RA 17.511
Dec -21.486
Distance 1.3e4
}
AltSurface "Chandra X-Ray" "SN 1604"
{
Texture "SN1604ax.png"
}
If I replace the main texture with my new one it works fine. But the altsurface doesn't seem to want to play. The alternate texture is in the same directory as the main texture for the nebula. After an hour of this I don't have enough patience to keep going. My hope (as has been noted in numerous posts) is to have overlay textures from Chandra & Spitzer...
Of course it just dawned on my that it might be the 3ds file referencing the png file... How hard is it to change that without 3ds Max? Would I be better off creating the whole thing from scratch? Any help would be appreciated.