Can I get specular textures to appear?
Posted: 06.04.2005, 14:06
Hello Celestians,
I had always assumed that specular textures cannot be handled by my graphics card. Specularity never appears on Celestia's Earth whatever I do. I also noted that my card does not have the "GL_ARB_vertex_program" mentioned in Selden's 'Preliminary User's FAQ' and which apparently permits the use of specular maps.
However, I have been playing around with the Orbiter space flight simulation program, and I have noticed that the planet Earth shows specularity in this program. It then occurred to me that I also observe what I think are specular effects on some spacecraft models in Celestia, e.g. the antenna of the Cassini probe.
All of this suggests that my card is capable of showing specular highlights. So is there anything obvious that I'm doing wrong? Or does Celestia simply have limitations that Orbiter doesn't have?
I would be grateful for any advice.
Details: My card is an ATI Radeon 7000, and I'm using Windows XP.
I had always assumed that specular textures cannot be handled by my graphics card. Specularity never appears on Celestia's Earth whatever I do. I also noted that my card does not have the "GL_ARB_vertex_program" mentioned in Selden's 'Preliminary User's FAQ' and which apparently permits the use of specular maps.
However, I have been playing around with the Orbiter space flight simulation program, and I have noticed that the planet Earth shows specularity in this program. It then occurred to me that I also observe what I think are specular effects on some spacecraft models in Celestia, e.g. the antenna of the Cassini probe.
All of this suggests that my card is capable of showing specular highlights. So is there anything obvious that I'm doing wrong? Or does Celestia simply have limitations that Orbiter doesn't have?
I would be grateful for any advice.
Details: My card is an ATI Radeon 7000, and I'm using Windows XP.