A first glance on my

Tips for creating and manipulating planet textures for Celestia.
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t00fri
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A first glance on my

Post #1by t00fri » 04.07.2002, 21:14

Well, I am happy to announce that my new

"Celestia Texture Foundry"

site now at least has a title page;-) and just a "little bit more"...

Here is the URL:

http://ennui.celestiaproject.net/~t00fri/texfoundry.php4

How do you like its "face"?;-)

You may even download already a few things (without any guidance/help
yet of course). Like my Jupiter texture with moving cloud belt, a nice recent true-color jupiter photo, Europa.png and my "fluffy" earth-clouds (see title-image!). Note,
however, that the clouds have a rather bright skyblue shading and
/urgently/ require this rather undefined dark-pale-gray-purple colour
of the sea in order to show the natural colour balance apparent in the
title image!

The galery displays just one image as a test;-)

As soon as CGI is activated, I can start to do the main part of the
coding...

Enjoy

Bye Fridger
Last edited by t00fri on 15.05.2003, 12:28, edited 1 time in total.

Pixel
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Post #2by Pixel » 05.07.2002, 09:02

Hi t00fri,

congtat's for the new site. Here are my two cents in form of suggestions:

1) hierarchical menu for solar system, similar to that found in Celestia. This menu will contain pages/links for each planet/satelite where all stuff for that particular body are stored - different textures, solarsys.ssc settings, web-links, etc...

2) in every solar-body page, a special compare.ssc file, where only orbit-shifted instances of that body are stored. So, one can load 10 earths with 10 different textures/settings and can compare them in real time ;).

3) Tools page, with links to gimp, nvdxt, custom utilities etc.. and most important a special version of Celestia.exe dedicated for texture/parameters tunning. This version should allow some parameters from ssc to be dynamically changed (dialog+sliders) instead of reading them only from ssc file. For example these are: SpecularColor , SpecularPower , HazeColor , HazeDensity , Sky (color), CloudHeight, BumpHeight...

Well, sounds not too grandoman ;)

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t00fri
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Post #3by t00fri » 05.07.2002, 09:56

Pixel wrote:Hi t00fri,

congtat's for the new site. Here are my two cents in form of suggestions:

1) hierarchical menu for solar system, similar to that found in Celestia. This menu will contain pages/links for each planet/satelite where all stuff for that particular body are stored - different textures, solarsys.ssc settings, web-links, etc...

2) in every solar-body page, a special compare.ssc file, where only orbit-shifted instances of that body are stored. So, one can load 10 earths with 10 different textures/settings and can compare them in real time ;).

3) Tools page, with links to gimp, nvdxt, custom utilities etc.. and most important a special version of Celestia.exe dedicated for texture/parameters tunning. This version should allow some parameters from ssc to be dynamically changed (dialog+sliders) instead of reading them only from ssc file. For example these are: SpecularColor , SpecularPower , HazeColor , HazeDensity , Sky (color), CloudHeight, BumpHeight...

Well, sounds not too grandoman ;)


Thanks. Most of your suggestions I had in mind to incorporate in a very similar fashion. The idea with the shifted orbit file is cute and should also be made available;-)


Bye Fridger

Guest

Post #4by Guest » 05.07.2002, 11:28

Please correct the spelling of "Galery" !

Mad Boris
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Post #5by Mad Boris » 05.07.2002, 11:58

The Jupiter and Europa textures are simply amazing. Any more in the pipeline ?

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Post #6by Pixel » 05.07.2002, 19:10

your earth-clouds are indeed a master piece. They look good with every earth texture i have. The only disadvantage is that they disturb the ocean-specular spot.

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Post #7by t00fri » 05.07.2002, 20:04

Thanks for encouraging judgements...

Yes there is more to come. Much more. It just takes a little while. I first need CGI to work to complete the download interface coding.

Bye Fridger

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Post #8by t00fri » 05.07.2002, 20:06

Anonymous wrote:Please correct the spelling of "Galery" !


Of course, I know that it is written with 3 l's;-)

Galllery...

Bye Fridger

Axel

A first glance on my "Celestia Texture Foundry" site;-)

Post #9by Axel » 05.07.2002, 21:07

Hi Fridger,

t00fri wrote:Well, I am happy to announce that my new "Celestia Texture Foundry"


Good job! Very good, indeed.

Here are my two cents:

#1. How about a link to the good GIMP tutorials, maybe spiced up by the most important explanations from your side?

#2. Please try to show up on the Celestia main nav bar with your new home. I suggested this for Bruckner to Chris once, but he was stucked in code at the time :lol: :lol: :lol:

Kudos and congrats,
Axel


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