COME LOOK INTO MY EYE! 8k Cloudmaps are working in Celestia!
Posted: 11.12.2003, 11:26
Well I was tinkering around with an all new Northern Summer cloudmap that is at 8k in its original form. I decided to test something and I was quite blown away by the results.
I converted it to an 8k.dds texture and loaded into Celestia. As it turns out it looks like Celestia can in fact use 8k cloupmaps and they are being rendered at a higher resolution than a 4k. I have pictures to prove it. So here they are. They are in thumb-nails here but just click them for the bigger view. You can see the difference in detail even in the thumb-nails. So have a look into the Hurricane’s eye and see for yourself.
I don't if it is driver, software, or hardware related. But we have always been told that an 8k.dss cloudmap/texture would be resized on the fly by Celestia down to 4k because Celestia just didn't support and 8k cloudmap. Well something has changed because a GeForce Ti 4xxx series card with 128mb of VRAM can do it now. This is really going to change a few things. For one, my original 4k Northern Summer cloudmap is out the door in favor of the newer and better 8k version. I will release a 4k version as well but those of you that have the power and video memory should try to use the 8k. As can also be seen in the larger images as well as the thumb-nail shots is that hyper-realistic clouds can be achieved for Celestia. Now we just need Chris to get the cloud drop shadows going and things should really start to get interesting.
Don. Edwards
BTW,
The new 8k cloudmap is nearly 100% completed and all in one nights work.
I converted it to an 8k.dds texture and loaded into Celestia. As it turns out it looks like Celestia can in fact use 8k cloupmaps and they are being rendered at a higher resolution than a 4k. I have pictures to prove it. So here they are. They are in thumb-nails here but just click them for the bigger view. You can see the difference in detail even in the thumb-nails. So have a look into the Hurricane’s eye and see for yourself.
I don't if it is driver, software, or hardware related. But we have always been told that an 8k.dss cloudmap/texture would be resized on the fly by Celestia down to 4k because Celestia just didn't support and 8k cloudmap. Well something has changed because a GeForce Ti 4xxx series card with 128mb of VRAM can do it now. This is really going to change a few things. For one, my original 4k Northern Summer cloudmap is out the door in favor of the newer and better 8k version. I will release a 4k version as well but those of you that have the power and video memory should try to use the 8k. As can also be seen in the larger images as well as the thumb-nail shots is that hyper-realistic clouds can be achieved for Celestia. Now we just need Chris to get the cloud drop shadows going and things should really start to get interesting.
Don. Edwards
BTW,
The new 8k cloudmap is nearly 100% completed and all in one nights work.