Ok here is some clarification as to the origin of this texture. I took the ocean/water layer from the new 32k texture, resized them and put them together so I could replace the ocean layer of my original Realistic Earth 16k texture. I also had to deal with the fact that the new texture has an ice pack around Antarctica while it isn't in the my original 16k. But the outcome seems to work ok at this point. With a slight adjustment to the landmass layer to the color values of the 32k texture I essentially have a new 16k texture that is almost the same as the one that will come from the 32k without allot of the work that still has to be done in the monster 32k texture. This texture still needs just a few more tweaks here and there and it will be perfect or nearly perfect and I can have it ready fairly soon as most of the hard work is already done.
I know its a stop gap method but it should do a good job of fulfilling a few promises broken in the past.
As for the Northern Summer Cloud texture it is finished and has already been converted to .dds format. It is in both 4k.png and 4k.dds. So I plan to release it with the new 16k texture.
Now on to a couple of pictures. These simply compare the 32k textures Antarctic ice field to the 16k's lack of one.
As can be seen the water coloring is the same in both as well as the landmasses. I think that sums everything up nicely.
Don. Edwards