Basic Textures Question
Posted: 09.08.2003, 20:30
First let me thank everyone involved with Celestia, what an awesome project!
My question is do you need to use seperate bump/normal/specular maps for each resolution texture? For example, if I have a 4K (medres) and 8K (hires) mars textures, do you need seperate 4K and 8K normal maps or can Celestia apply a single 4K map to both textutes and use less memory?
TIA,
Dave
My question is do you need to use seperate bump/normal/specular maps for each resolution texture? For example, if I have a 4K (medres) and 8K (hires) mars textures, do you need seperate 4K and 8K normal maps or can Celestia apply a single 4K map to both textutes and use less memory?
TIA,
Dave