'Devil' DDS converter
Posted: 23.07.2003, 23:20
by DBrady
My 'devil' file converter is now available for download. It Can make 16k dxt1 maps including mipmaps in about a minute. At least on my system: 512ddr ram + 4.5g virtual memory.
Downloaad from...
http://www.celestiaproject.net/celestia/files/ ... verter.zip
It's 35KB.
You will also need to download the win32 end user package from...
http://openil.sourceforge.net/about.php
the link is in the bottom right hand corner on the above page.
It is very easy to use and example .bat files are included along with a readme.
Posted: 07.08.2003, 22:12
by Darkmiss
Did you make this file yourself ?
It is very fast.
If so could you update it to use wild cards "*"
and also output a dds file of the same name, with dds extention automaticly?
EG:
Then it would convert any tga file to dds without the need to keep editing the bat file ?
Posted: 07.08.2003, 23:04
by DBrady
Well i didnt write it from scratch if thats what you mean. It only took a small amount of coding on my part to pull the needed code from the precompiled dll's.
As for the wildcards suggestion - i would have to implement wildcards for all image file formats as it can convert from jpg, png, bmp, tga....etc straight to dds unlike nvdxt which only seems to accept tga(not sure if you're aware of this feature).
In short i probably wont. I'm quite busy these days and haven't been able to finish all the 32k textures i wanted to make. Maybe i'll implement it eventually but for now your goin to have to put up with the hardship of having to change the bat file every single time.
I'm glad you find it useful though. Is anyone else using it and have they managed to crunch a 16k texture yet. I know praesque did but failed-i dont know why the only thing i can think of was he was leaving out the dxt1 in the bat file.
Posted: 07.08.2003, 23:47
by Psykotik
I just tried the 16k earth nigth texture : works like a charm !
I'll spare a lot of time, thanks. Maybe I'll give a try to a 32k earth...