*.jpg: Default/Albedo/Diffuse Textures
*_e.jpg: Emsisive/Night maps
*_s.jpg: Specular maps
*_n.jpg: Normal maps
The texture names describe the type of the object the texture was made for: icy*.jpg for icy objects, lava*.jpg for glowing/burning/lava objects etc.
- Spoiler
- (Don't mind the Vol 1.0 pack, I was a noob in making textures when I created them lol)