Mercury

Tips for creating and manipulating planet textures for Celestia.
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John Van Vliet
Posts: 2940
Joined: 28.08.2002
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Mercury

Post #1by John Van Vliet » 07.01.2022, 02:37

Do to a hard drive meltdown i lost my maps and so i am rebuilding them from scratch

First up is Mercury

Screenshot_20220106_204600.png

This is a 23040 x 11520 RGB 16 bit map
It is in VIPS image format !!!

you can install vips and the Nip2 GUI from here
https://www.libvips.org/
and the Nip2 GUI
https://github.com/libvips/nip2

Here is the 1.4 Gig zip file
https://drive.google.com/file/d/1pDF9972ejLddPFATrI4FCynlxSiCs_nS/view?usp=sharing


The second map is the DEM

Screenshot_20220106_205505DEM.png


It to is a 23040 x 11520 map but it is a 16 bit SIGNED integer height-map , also in Vips image format
https://drive.google.com/file/d/1xLZPaLEQLIoX1ySW5VSISfjWhLzgnMwa/view?usp=sharing


Seeing as they are big files and take up a lot of space on my g-drive i will only leave them up for about two weeks

next will be the 128k venus map in a few weeks

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John Van Vliet
Posts: 2940
Joined: 28.08.2002
With us: 21 years 8 months

Post #2by John Van Vliet » 19.01.2022, 03:03

Bumping this thread before i remove the large files from my g-drive in a few days

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trappistplanets
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Post #3by trappistplanets » 19.01.2022, 12:56

John Van Vliet wrote:Bumping this thread before i remove the large files from my g-drive in a few days
before doing so, you could put the textures in a ZIP and upload them here, so ppl still can download

Added after 20 seconds:
those are some big chungus textures
There is a limit to how far we can travel into the stars.
Owner of "The Grand Voyage" addon series
Collaborating with Dangerous_safety for the still developing Cer system


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