Most of this is bitching at the add on Creator
"fungun" DOSE KNOW BETTER !!!!
your fix will be at the end of my rant
the 9 errors about "DefSat" named custom orbits
1)" Could not find custom orbit named 'DefSat' "
2)" Could not find custom orbit named 'DefSat' "
3)" Could not find custom orbit named 'DefSat' "
4)" Could not find custom orbit named 'DefSat' "
5)" Could not find custom orbit named 'DefSat' "
6)" Could not find custom orbit named 'DefSat' "
7)" Could not find custom orbit named 'DefSat' "
" Could not find custom orbit named 'DefSat' "
9)" Could not find custom orbit named 'DefSat' "
( you can not define these in a ssc file, this is NOT how it works )
and if there are more than 5 of these warnings this CAUSES code failures in celestia
the two errors for "dry dock 2"
and the two errors for the USS Enterprise
" Could not find custom orbit named 'Dry Dock 2 0.500' "
" Could not find custom orbit named 'Dry Dock 2 0.500' "
" Could not find custom orbit named 'USS Enterprise 0.400' "
" Could not find custom orbit named 'USS Enterprise 0.400' "
the errors about
" Could not find custom orbit named 'Spacedock 7' "
the manny errors about the unnamed " " quoted blank space
Could not find custom orbit named ""
-- 6 of these
Could not find custom orbit named ""
Could not find custom orbit named ""
Could not find custom orbit named ""
Could not find custom orbit named ""
Could not find custom orbit named ""
Could not find custom orbit named ""
and in reading the ssc for the uss enterprise
i found a problem
the dry dock AND the ship are listed TWICE
one is set to
Visible true
and the other to
Visible false
this is causing the drydock AND the enterprise to be drawn by the graphics card TWICE
however one of then is INVISIBLE
but the 3d card is still creating TWO dry docks and TWO ships
occupying the EXACT same space at the exact same time
and that can cause graphics glitches
there is also a linux and Apple Mac ERRORS in or around Jupiter station
-- the uss volga NEEDS FIXING !!!
-- This is one of the REASONS i started checking add ons
to STOP THE MICROSOFT WINDOWS ONLY ADD ON'S !!!!!!!!!!!
Apple Mac's and Linux operating systems ARE CAPITALIZATION sensitive !!!
/texture/medres/CARPTGRY.* : unrecognized or unsupported image type
the damn file extension is IN ALL CAPS !!!!!!!!!!!!!!!!!!!!!!!!
CARPTGRY.JPG
this is add on class 101
NO CAPITAL FILE EXTENSIONS !!!!!!!!!!!!
that is a very big PROBLEM !!!!!!!!!!!!!!!
they are ALWAYS LOWERCASE !!!!!!!!!!!!!!!!!!!!
/texture/medres/PORTA.* : unrecognised or unsupported image type
/texture/medres/PAINEL03.* : unrecognised or unsupported image type
/texture/medres/PAINEL05.* : unrecognised or unsupported image type
Painel005.jpg --- This is a capitalasation ERROR
/texture/medres/CARPETE.* : unrecognised or unsupported image type
-- AND --
/texture/medres/ARM.* : unrecognised or unsupported image type
Arm.jpg -- This is a capitalasation ERROR
celestia is looking for a ALL cap named image and it it NOT IN ALL CAPS !!!!
the name of the image IS CORRECT "Arm.jpg" this is a correct capitalization
the name in the 3d mesh IS WRONG
------------ end of the rant ----------
As to your fixing of this mess well the drydock and enterprise should be fairly easy
open the ssc file called "Drydock.ssc" in the folder "SolVol1v3b"
and edit it so it looks like this
by putting a # at the start of these lines
this is for the two that are invisible ( "Visible false" )
Code: Select all
#"Dry Dock2" "Sol/Earth"
#{
# Mesh "newdrydock3.cmod"
# Radius 0.500
# Visible false
# CustomOrbit "Dry Dock 2 0.500 "
# EllipticalOrbit {
# Period 0.064176392
# SemiMajorAxis 9767
# Eccentricity 0.1
# Inclination 7.0049
# AscendingNode 0.33167
# LongOfPericenter 77.456
# MeanLongitude 125
# }
# Obliquity 0.01
# RotationPeriod 84
# Albedo 1
#}
/*---- and this section also ------*/
#"USS Enterprise2" "Sol/Earth"
#{
# Mesh "1701on.cmod"
# Radius 0.400
# Visible false
# CustomOrbit "USS Enterprise 0.400 "
# EllipticalOrbit {
# Period 0.064176392
# SemiMajorAxis 9767
# Eccentricity 0.1
# Inclination 7.0049
# AscendingNode 0.33167
# LongOfPericenter 77.456
# MeanLongitude 125
# }
## Orientation [90 0 1 0]
# Obliquity 0.01
# RotationPeriod 84
# Albedo 1
#}
then you need to put a # infront of TWO other lines in this one file
the line "CustomOrbit "USS Enterprise 0.400 "" that DOSE NOT have a # needs one
and the line " CustomOrbit "Dry Dock 2 0.500 " " that dose not have a # needs one places in front of it
then on to the image issues in the cmods
these cmods are ASCII text so they are easy to edit
-- very time consuming but easy
check the image name in the medres folder with the name in the 3d mesh file ( the .cmod file)
and change the namr in the cmod OR in the medres folder so that they MATCH
this should have been done by fungun BEFORE he uploaded it to the motherlode