Sediment Thickness of the World's Oceans & Marginal Seas
Posted: 24.07.2010, 21:28
The map has been sent to MotherLode. If approved...
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For advanced graphic cards, the pack has also the 8k png layers.
You can copy/paste the "st_8k.png" over your favorite 8k Earth' texture and
then save it as "st.png".
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How to merge the ST 8k normalmap together with your favorite 8k Earth's normalmap:
- Open in a graphic editor the 2 textures and copy/paste your Earth's 8k normalmap within the
8k sediment thickness normalmap ("st_normal_8k.png");
- Shift the 8k Earth's normalmap layer beneath the ST 8k normalmap
- Set the 8k ST normalmap layer with the propriety "lighten" or "overlay"
- Make an unique layer (background) and save the image as "st_normal.png"
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The dataset on which the textures are built comes from here:
http://www.ngdc.noaa.gov/mgg/sedthick/sedthick.html
Colors have been assigned through the discrete steps of the legend's numeric subdivisions.
White areas are not available data (NaN).
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For advanced graphic cards, the pack has also the 8k png layers.
You can copy/paste the "st_8k.png" over your favorite 8k Earth' texture and
then save it as "st.png".
--------------------------------------------------------------------------------------------------
How to merge the ST 8k normalmap together with your favorite 8k Earth's normalmap:
- Open in a graphic editor the 2 textures and copy/paste your Earth's 8k normalmap within the
8k sediment thickness normalmap ("st_normal_8k.png");
- Shift the 8k Earth's normalmap layer beneath the ST 8k normalmap
- Set the 8k ST normalmap layer with the propriety "lighten" or "overlay"
- Make an unique layer (background) and save the image as "st_normal.png"
-------------------------------------------------------------------------------------------------
The dataset on which the textures are built comes from here:
http://www.ngdc.noaa.gov/mgg/sedthick/sedthick.html
Colors have been assigned through the discrete steps of the legend's numeric subdivisions.
White areas are not available data (NaN).
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