Planet maps - rocky

Tips for creating and manipulating planet textures for Celestia.
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John Van Vliet
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Planet maps - rocky

Post #1by John Van Vliet » 27.06.2010, 07:19

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Last edited by John Van Vliet on 19.10.2013, 02:02, edited 1 time in total.

InconspicuousBarrel
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Re: Planet maps - rocky

Post #2by InconspicuousBarrel » 27.06.2010, 19:26

It might just be my compiler (GCC through Code::Blocks) or my OS (Win7 64), but whenever I compile planet.c and run the resulting exe a command prompt window pops up and a second later it starts beeping and flashing seemingly random symbols.
Last edited by InconspicuousBarrel on 27.06.2010, 22:03, edited 1 time in total.

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John Van Vliet
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Re: Planet maps - rocky

Post #3by John Van Vliet » 27.06.2010, 20:49

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John Van Vliet
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Re: Planet maps - rocky

Post #4by John Van Vliet » 13.07.2010, 06:18

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Last edited by John Van Vliet on 19.10.2013, 02:02, edited 1 time in total.

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selden
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Re: Planet maps - rocky

Post #5by selden » 13.07.2010, 12:37

it seems to run OK under w7
whether it produces the right result is currently unknown.
:)
Selden

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John Van Vliet
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Re: Planet maps - rocky

Post #6by John Van Vliet » 13.07.2010, 18:37

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