new textures(.png,.dds)

Tips for creating and manipulating planet textures for Celestia.
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John Van Vliet
Posts: 2944
Joined: 28.08.2002
With us: 22 years 2 months

new textures(.png,.dds)

Post #1by John Van Vliet » 11.01.2003, 03:13

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Last edited by John Van Vliet on 19.10.2013, 02:54, edited 1 time in total.

Darkmiss
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Location: London, England

Post #2by Darkmiss » 11.01.2003, 03:49

I downloaded the second Mercury zip you added.
and they look a bit strange. :(
like they are mirrored down the middle.
with a hard line right up the middle too
CPU- Intel Pentium Core 2 Quad ,2.40GHz
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OS- Windows Vista Home Premium 32

Guest

mercury

Post #3by Guest » 11.01.2003, 19:20

the map of mercury is only 1/2 compleat because that is all the data we have for the planet New missions to mercury will compleat the map .I think one is scedualed for next year

alegator
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Joined: 29.12.2002
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Post #4by alegator » 14.01.2003, 06:58

John...I can't emter the site, is it down?
I have Celestia v1.2.5 running on the following machine:
Dell Dimension8200
WinXP Pro/SP1
P4 2.53Ghz 533MhzFSB
2Gb RDRAM PC800
ATI RADEON8500 PRO 128MB videocard
Viewsonic VP230mb 23.1" LCD 1600x1200 native
2 HD 120Gb each

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Topic author
John Van Vliet
Posts: 2944
Joined: 28.08.2002
With us: 22 years 2 months

my site

Post #5by John Van Vliet » 15.01.2003, 02:32

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