terminology question: what is a "normal map"?
Posted: 30.07.2008, 04:31
Hey all,
Stupid question, i am sure:
I had thought that "normal map" meant, an image file that just 'maps' directly onto a spherical object, as opposed to a specular map, cloud map, night map, or an image file that maps onto a non-spherical custom-designed object like a spacecraft or a non-spherical asteroid.
But browsing the Jupiter section of the Add-Ons site (http://www.celestiamotherlode.net/catalog/jupiter.php), I noticed that there are some files that fit this definition that are not labeled as "normal maps"; eg: John Van Vliet provides a Callisto Virtual Texture, called 'Callisto 16K VT' (described as "16K Callisto Surface Virtual Textures"), but he *also* provides a 'Callisto (8K VT) Normal Map' (described as "Normal virtual texture - Artists concept -").
Is the 8K one called a Normal Map to distinguish it from the 16K one? If so, then does Normal Map have a different, more technical meaning than I thought?
Further down the page, there is an 8K Ganymede file called "8K Ganymede Surface Texture", and then, just below it, an 8K Ganymede file called "8K Ganymede Normal Map Texture."
I had thought that "surface texture" and "normal map" meant the same thing... what distinguishes them?
Stupid question, i am sure:
I had thought that "normal map" meant, an image file that just 'maps' directly onto a spherical object, as opposed to a specular map, cloud map, night map, or an image file that maps onto a non-spherical custom-designed object like a spacecraft or a non-spherical asteroid.
But browsing the Jupiter section of the Add-Ons site (http://www.celestiamotherlode.net/catalog/jupiter.php), I noticed that there are some files that fit this definition that are not labeled as "normal maps"; eg: John Van Vliet provides a Callisto Virtual Texture, called 'Callisto 16K VT' (described as "16K Callisto Surface Virtual Textures"), but he *also* provides a 'Callisto (8K VT) Normal Map' (described as "Normal virtual texture - Artists concept -").
Is the 8K one called a Normal Map to distinguish it from the 16K one? If so, then does Normal Map have a different, more technical meaning than I thought?
Further down the page, there is an 8K Ganymede file called "8K Ganymede Surface Texture", and then, just below it, an 8K Ganymede file called "8K Ganymede Normal Map Texture."
I had thought that "surface texture" and "normal map" meant the same thing... what distinguishes them?